Full notes
Full The Simulacrum update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Performance
New Game Mode: Gauntlet Normal: Defeat 5 enemies in a row to progress to the next difficulty and earn rewards Auto: The 5 games will be played automatically with your selected deck, create decks even a bot can win with to progress.
2 new leaders, bosses unlocked via winning in auto gauntlet mode.
Various new abilities. Reworked a lot of the card images to be more thematic.
Gameplay Changes: You can now click on non-exhausted units to exhaust them manually if you don't want them to attack. Added the option to slow the game speed down up to half
Bug fixes: Fixed a rare issue where enemies would get stuck and hang the gamestate. Fixed pack opening not always rendering the most recently opened cards on top Various fixes to the opponent AI logic
Source
Changelog.gg summarizes and formats this update. How we read updates.
