Full notes
Full The Simple Apocalypse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
BUG FIXES
Fire axe would sometimes hit the owning player due to big collision * Fixed an issue where Zombie players in Simple Royale sometimes would not reset their state back to a regular player on map change * Fixed some achievement bugs * Players would sometimes get stuck in "parachute" mode in Simple Royale, needs more testing since this is a rare bug. * Zombies remaining were missing in ZBrawl game mode (HUD)
CHANGES
Increased map voting timer between sessions * Weapons can no longer be reloaded if ammo is full * Sniper rifle base damage lowered * Decreased size of damage numbers on enemies and players * Increased vehicle engine sounds * Increased bullet velocity for all weapons, less bullet drop and more accuracy * Added a max timer for ragdoll when hit by a vehicle
NEW ADDITIONS
Headshots! * Only the sniper rifle can trigger headshots at the moment * Steam leaderboards have been integrated
Source
Changelog.gg summarizes and formats this update. How we read updates.
