Full notes
Full The Simple Apocalypse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Balance
- Gameplay
BUG FIXES
Animation bugs * Melee weapons would sometimes not hit a player/enemy when playing on a dedicated server * Rare bug that would sometimes not register the equipped weapon to play the correct animation for other clients * Item spawners on Level 2 were spawning items in the air due to invalid collision on FoliageVolume
CHANGES
items spawned now has a % chance to spawn, which will be customizable in a later patch for match configurations * Characters now rotate up and down according to your aiming to prevent Weapons from blocking view in certain angles * Character mesh is now hidden in first person view mode * Bullet/Projectile velocity for enemies lowered * Some minor animation changes * New impact particle effects * Adjusted ranged AI aiming mechanics
NEW ADDITIONS
Added Gamma settings to Video options * Small amount of Camera shake on weapon fire * Invert mouse option in Input settings * Global stats in Main Menu
Source
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