Full notes
Full The Simple Apocalypse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Performance
- Balance
- UI and audio
- Compatibility
Patch notes for TSA v0.6
Bug Fixes
FIXED* Zombies would sometimes not respawn in Protect the Civilians game mode
FIXED* Players would sometimes spawn next to another player in Deathmatch
FIXED Friendly player names not showing in Zombie Brawl Game Mode
FIXED Players could still control a vehicle after being killed
FIXED Removed can respawn timer if deaths >= player lives
FIXED Players could enter buildings when “inside” another building, now only allows you to enter a building if you are actually on the ground
FIXED Death animations sometimes ending up in a T-pose when animation was finished
FIXED Removed spawned item physics state
FIXED You can no longer join games that are in progress for game modes: Simple Royale and Protect the Civilians
FIXED Dead state not properly set/reset on player death causing player being unable to respawn in rare occations
New Features
Added Aim sensitivity
Render scale in video options
Added in game "Scanner", you now have the ability to scan for nearby items and enemies (NPCs only), they will highlight for a few seconds, making it easier to find Zombies in COOP game modes etc.
Added player health bar
Added player stamina bar
Added player scanner cooldown bar
Added the ability to invite steam friends to your game session
Added 33 Steam Achievements**
Added HIT Indicators to player hud when taking damage, including hit direction
Added player sprinting & stamina
Added more enterable buildings
Added game music
Added game localization***
Added whiskey bottles that will give you a stamina boost
Weapons
Added Melee Weapons, also the option to set game modes to melee only
Added muzzle flash to weapons
Added weapon ammo & Weapon ammo counter to HUD
Added weapon reload animations & sound
New melee weapon: Fire Axe
Simple Royale
New game mode: Simple Royale, a simple "Battle Royale" game mode
Added Battle Royale shrinking ring, if you are outside of this ring, you take damage
Vehicles
New vehicle: Garbage Truck, has 400 HP and a Machine gun, slow attack speed
Increased Tank torque, making it.. less clunky
Changes
Zombie Brawl game mode is now a Melee only game mode
Zombie Brawl game mode now has random spawn points instead of all players starting at the same location
Removed 3d health widgets from ALL players and vehicles, only enemy NPCs have them
Disabled the ability to enter some buildings in death match mode
Assault Rifle boosted damage
Rocket Launcher lowered damage, added more inaccuracy when shooting
Sniper Rifle slightly increased fire rate and boosted damage
Lowered player base walk speed, you will walk slower then Zombies but you now have the ability to Sprint
Read The full patch notes list on the website http://eeldev.com/index.php/tsa-beta-patch-notes-v0-6/
Source
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