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Steam News12 October 20258mo ago

THE SIGNAL Demo is Live!

The Signal Demo Is Live! We’re thrilled to announce that the demo for The Signal: Stranded on Sirenis is officially live — launching ahead of Steam Next Fest!

In this update5

Full notes

Full THE SIGNAL: Stranded on Sirenis update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition5 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • Performance
  • Maps
addedThe Signal Demo Is Live!If you played the earlier playtest, this new build reflects a massive push from our team. We went heads-down for a heroic sprint, tackling your feedback and delivering a smoother, sharper, and more captivating experience.
changedWhat’s NewHere’s a glimpse at what we’ve improved since the last build (full patch notes coming soon):
changedWhat’s NewBalance pass on building, crafting, research costs, enemy loot, creature placement, and respawn rates for resources and enemies
changedWhat’s NewBug fix for a game-breaking bug involving inventory
fixedWhat’s NewFixed a few crashes
fixedWhat’s NewAddressed popping of faraway terrain

THE SIGNAL: Stranded on Sirenis changes

addedIf you played the earlier playtest, this new build reflects a massive push from our team. We went heads-down for a heroic sprint, tackling your feedback and delivering a smoother, sharper, and more captivating experience.
changedHere’s a glimpse at what we’ve improved since the last build (full patch notes coming soon):
changedBalance pass on building, crafting, research costs, enemy loot, creature placement, and respawn rates for resources and enemies
changedBug fix for a game-breaking bug involving inventory
fixedFixed a few crashes

The Signal Demo Is Live!

We’re thrilled to announce that the demo for The Signal: Stranded on Sirenis is officially live — launching ahead of Steam Next Fest!

THE SIGNAL Stranded on Sirenis Demo PLEASE PLAY, and let us know what you think!

If you played the earlier playtest, this new build reflects a massive push from our team. We went heads-down for a heroic sprint, tackling your feedback and delivering a smoother, sharper, and more captivating experience.

This build reflects a massive, heroic push from our 5-person indie team. Your support and consideration mean the world!

What’s New

Here’s a glimpse at what we’ve improved since the last build (full patch notes coming soon):

  • Balance pass on building, crafting, research costs, enemy loot, creature placement, and respawn rates for resources and enemies

  • Enhanced signs and feedback for encumbrance, hunger, and thirst

  • Bug fix for a game-breaking bug involving inventory

  • Fixed a few crashes

  • Addressed popping of faraway terrain

Known Issues

There are still a few bugs we're in the process of squashing, including "dematerializing" base buildings and crafting stations breaking if the player exits to the main menu and loads into game. We're on it!

Why This Matters

This demo is our chance to bring The Signal to a wider audience — both through Steam Next Fest and the incredible community already supporting us over on Kickstarter. If you’ve wishlisted the game, now’s the time to jump in and explore.

This is our Alpha build; the demo lets us give more players access to the game, and gives the development team even more feedback.

The world of Sirenis is waiting — and every bit of feedback helps us make it better.

Play, Share, and Tell Us What You Think

Your thoughts and bug reports have already shaped The Signal in huge ways, and we’re not done yet. Join the discussion on Discord, leave a note in the Steam forums, and tell us what it’ll take to make this demo unforgettable.

See you planetside, — The Goose Byte Team

Source

Steam News / 12 October 2025

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