Full notes
Full The Siege of Brimir update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
The Siege of Brimir changes
In this update I focused in improving the close combat with heroes. I added more attacks, and also a sequence you can continue. It will show you a message with the option to use a finisher or to continue to the next movement. Be aware that the enemy will counter attack some times as well.
Some other additions:
Fixed weird teleportation when using grapple sequences.
Added an extra camera gameplay options. You can choose the side and the default arm length.
Visual effect, the player lighten up when using a skill.
Source
Changelog.gg summarizes and formats this update. How we read updates.
