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Steam News13 January 20233y ago

Update on state of the game 1/13/23

Hey everyone! Hope your day is going well :) First off, I just wanted to thank everyone who has played the game! This was my first release on Steam, so I wasn't sure how things would go.

Full notes

Full The Shadow People update

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Repeated intro

Hey everyone! Hope your day is going well :)

What changed

0 fixes2 additions2 changes0 removals
  • Performance
  • Gameplay
changedSo here's the news update: I read a couple reviews and noticed some players are running into crashes pretty often. So when I first released the game back in October, I wasn't seeing crashes anymore, and playtesters weren't seeing them either. It sounds like these flew under the radar. Sorry about that :( I've decided to take a look at the code base and work on fixing them to hopefully quash them.
changedFor anyone who was reporting a crash, feel free to post a comment here if the game presented you with an error report. If possible, please include what you were doing at the time, as well as any info from the report.
addedI also saw a review from someone suggesting the ability to change actions using the scroll wheel to remove some of the manual pain of it. I honestly think that is a pretty good idea that I hadn't considered, so next patch will incorporate it. Any other small quality of life improvement ideas are appreciated. I can't guarantee that they'll all be added in, but I'll do my best.
addedI did see some comments about how not every action is necessary to completing the game. That is definitely true, and regrettably I did not add more usage for them, but ideally I don't want to change up puzzles post-release. What I might do is remove one of the actions and replace it with the "Move" action since the weird position of that one seems to trip people up. Not certain about it yet.

The Shadow People changes

changedSo here's the news update: I read a couple reviews and noticed some players are running into crashes pretty often. So when I first released the game back in October, I wasn't seeing crashes anymore, and playtesters weren't seeing them either. It sounds like these flew under the radar. Sorry about that :( I've decided to take a look at the code base and work on fixing them to hopefully quash them.
changedFor anyone who was reporting a crash, feel free to post a comment here if the game presented you with an error report. If possible, please include what you were doing at the time, as well as any info from the report.
addedI also saw a review from someone suggesting the ability to change actions using the scroll wheel to remove some of the manual pain of it. I honestly think that is a pretty good idea that I hadn't considered, so next patch will incorporate it. Any other small quality of life improvement ideas are appreciated. I can't guarantee that they'll all be added in, but I'll do my best.
addedI did see some comments about how not every action is necessary to completing the game. That is definitely true, and regrettably I did not add more usage for them, but ideally I don't want to change up puzzles post-release. What I might do is remove one of the actions and replace it with the "Move" action since the weird position of that one seems to trip people up. Not certain about it yet.

First off, I just wanted to thank everyone who has played the game! This was my first release on Steam, so I wasn't sure how things would go. I also really appreciate all the positive reviews that many of you have been leaving, it means the world to me.

So here's the news update: I read a couple reviews and noticed some players are running into crashes pretty often. So when I first released the game back in October, I wasn't seeing crashes anymore, and playtesters weren't seeing them either. It sounds like these flew under the radar. Sorry about that :( I've decided to take a look at the code base and work on fixing them to hopefully quash them.

For anyone who was reporting a crash, feel free to post a comment here if the game presented you with an error report. If possible, please include what you were doing at the time, as well as any info from the report.

I also saw a review from someone suggesting the ability to change actions using the scroll wheel to remove some of the manual pain of it. I honestly think that is a pretty good idea that I hadn't considered, so next patch will incorporate it. Any other small quality of life improvement ideas are appreciated. I can't guarantee that they'll all be added in, but I'll do my best.

I did see some comments about how not every action is necessary to completing the game. That is definitely true, and regrettably I did not add more usage for them, but ideally I don't want to change up puzzles post-release. What I might do is remove one of the actions and replace it with the "Move" action since the weird position of that one seems to trip people up. Not certain about it yet.

Ok, that's it for now, I'll post again when the update is done. Thanks again everyone!

  • Elias

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Steam News / 13 January 2023

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