HomeGamesUpdatesPricingMethodology
Steam News20 April 20262mo ago

Playtest, game updates and Steam Medieval Fest

We hit another huge milestone for The Shadow Beneath, we started playtesting! Playtest We wanted to get the game into your hands sooner, but it took us multiple iterations to reach a point we are happy with.

Full notes

Full The Shadow Beneath update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
changedPlaytestWe wanted to get the game into your hands sooner, but it took us multiple iterations to reach a point we are happy with. Each iteration significantly improved the game, but it also pushed back our timeline. That being said, I want to thank you all again for your patience! Now, we are ready to start gathering feedback from you. There are still many things we want to refine and your input will help us shape the final version of the game. We will gradually give you access to the playtest, so stay tuned!
addedSteam Medieval FestWe are really excited to share that we got accepted to participate in the Steam Medieval Fest! One of the goals for this month was to have an open playtest, syncing it with the festival. However, due to the fact that we made major feature changes and added a lot of new systems that require proper integration with the game, we had to delay it slightly. We want to make sure everything works smoothly before opening the gates wider.
addedGame UpdatesWe reached a point where we are happy with the game's art style. It took us more than a year of iterations to get here. Because of this, we are planning to create a new trailer and fully revamp our Steam Page in the near future. I know that everyone hates reading text, so I will also upload some new screenshots. - Demonic Hand - you can unlock it and use it on your character Steam post image - Concept Art for Amon's Bow Steam post image

The Shadow Beneath changes

changedWe wanted to get the game into your hands sooner, but it took us multiple iterations to reach a point we are happy with. Each iteration significantly improved the game, but it also pushed back our timeline. That being said, I want to thank you all again for your patience! Now, we are ready to start gathering feedback from you. There are still many things we want to refine and your input will help us shape the final version of the game. We will gradually give you access to the playtest, so stay tuned!
addedWe are really excited to share that we got accepted to participate in the Steam Medieval Fest! One of the goals for this month was to have an open playtest, syncing it with the festival. However, due to the fact that we made major feature changes and added a lot of new systems that require proper integration with the game, we had to delay it slightly. We want to make sure everything works smoothly before opening the gates wider.
addedWe reached a point where we are happy with the game's art style. It took us more than a year of iterations to get here. Because of this, we are planning to create a new trailer and fully revamp our Steam Page in the near future. I know that everyone hates reading text, so I will also upload some new screenshots. - Demonic Hand - you can unlock it and use it on your character Steam post image - Concept Art for Amon's Bow Steam post image

We hit another huge milestone for The Shadow Beneath, we started playtesting!

Playtest

We wanted to get the game into your hands sooner, but it took us multiple iterations to reach a point we are happy with. Each iteration significantly improved the game, but it also pushed back our timeline. That being said, I want to thank you all again for your patience! Now, we are ready to start gathering feedback from you. There are still many things we want to refine and your input will help us shape the final version of the game. We will gradually give you access to the playtest, so stay tuned!

Steam Medieval Fest

We are really excited to share that we got accepted to participate in the Steam Medieval Fest! One of the goals for this month was to have an open playtest, syncing it with the festival. However, due to the fact that we made major feature changes and added a lot of new systems that require proper integration with the game, we had to delay it slightly. We want to make sure everything works smoothly before opening the gates wider.

Game Updates

We reached a point where we are happy with the game's art style. It took us more than a year of iterations to get here. Because of this, we are planning to create a new trailer and fully revamp our Steam Page in the near future. I know that everyone hates reading text, so I will also upload some new screenshots. - Demonic Hand - you can unlock it and use it on your character Steam post image - Concept Art for Amon's Bow Steam post image

The Shadow Beneath

Source

Steam News / 20 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.