What changed
0 fixes1 addition0 changes0 removals
added+ Not accepted quest are found in the tavern now. The story will automatically progress, everytime there is something new, after it has been activated. + New story-quest for the beginning. You first get a fishing rod and then a cannon for free. + Quests pick off from where you left if you close the game. + Stored items are now saved as such. No need to store them again on restart. - Removed the rod you get at the beginning because you get it via Quests now.
The Seven Deadly Seas changes
added+ Not accepted quest are found in the tavern now. The story will automatically progress, everytime there is something new, after it has been activated. + New story-quest for the beginning. You first get a fishing rod and then a cannon for free. + Quests pick off from where you left if you close the game. + Stored items are now saved as such. No need to store them again on restart. - Removed the rod you get at the beginning because you get it via Quests now.
+ Not accepted quest are found in the tavern now. The story will automatically progress, everytime there is something new, after it has been activated. + New story-quest for the beginning. You first get a fishing rod and then a cannon for free. + Quests pick off from where you left if you close the game. + Stored items are now saved as such. No need to store them again on restart. - Removed the rod you get at the beginning because you get it via Quests now.