Full notes
Full The Seven Deadly Seas update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition0 changes0 removals
- Gameplay
addedAs promised (the first promise I met ;P, I should become politician instead of game developer) I added the Giekewer as an enemy for the game that weekend. The always spawn with 350HP and between 4-6 cannons. The loot drops accordingly to the difficulty of your current enemy.
The Seven Deadly Seas changes
addedAs promised (the first promise I met ;P, I should become politician instead of game developer) I added the Giekewer as an enemy for the game that weekend. The always spawn with 350HP and between 4-6 cannons. The loot drops accordingly to the difficulty of your current enemy.
As promised (the first promise I met ;P, I should become politician instead of game developer) I added the Giekewer as an enemy for the game that weekend. The always spawn with 350HP and between 4-6 cannons. The loot drops accordingly to the difficulty of your current enemy.
Source
Changelog.gg summarizes and formats this update. How we read updates.
