What changed
1 fix1 addition4 changes0 removals
addedLatest build greatly cleans up some of the mouse over issues with the settings menu. Where you click should be 100% accurate now and no weird overlaps. While in the ship selection you will see fighters and other battleships flying out from the ark as well. This is showcasing more of the regular human vessels that are out while you are focused on your mission. Long term this will likely showcase ships that are unlocked and more animations to spruce it up a bit. There is a lot of code in the actual games's UI. This is going to be the next step in cleaning up as there is a lot of unnecessary pieces that don't quite scale well so that will be the next step. Then really want to clean up a lot of bugs and issues so things are in a good state and add more polish along the way. The entire build system was redesigned 3 times so there is a lot of old code that causes those weird collision issues so I really want to untangle that knot. Thank you all for your comments on the forums and your bug postings as that truly does help as well.
changedUI Settings UpdatesCleaned up several mouse over issues in the settings panel.
changedUI Settings UpdatesRearranged objects and ensured proper mouse over functionality.
changedUI Settings UpdatesLoading
changedUI Settings UpdatesCleaned up mouse over and selection system for loading
fixedUI Settings UpdatesFixed an issue where animations were not playing during loading.
The Sentient changes
addedLatest build greatly cleans up some of the mouse over issues with the settings menu. Where you click should be 100% accurate now and no weird overlaps. While in the ship selection you will see fighters and other battleships flying out from the ark as well. This is showcasing more of the regular human vessels that are out while you are focused on your mission. Long term this will likely showcase ships that are unlocked and more animations to spruce it up a bit. There is a lot of code in the actual games's UI. This is going to be the next step in cleaning up as there is a lot of unnecessary pieces that don't quite scale well so that will be the next step. Then really want to clean up a lot of bugs and issues so things are in a good state and add more polish along the way. The entire build system was redesigned 3 times so there is a lot of old code that causes those weird collision issues so I really want to untangle that knot. Thank you all for your comments on the forums and your bug postings as that truly does help as well.
changedCleaned up several mouse over issues in the settings panel.
changedRearranged objects and ensured proper mouse over functionality.
changedLoading
changedCleaned up mouse over and selection system for loading
Latest build greatly cleans up some of the mouse over issues with the settings menu. Where you click should be 100% accurate now and no weird overlaps. While in the ship selection you will see fighters and other battleships flying out from the ark as well. This is showcasing more of the regular human vessels that are out while you are focused on your mission. Long term this will likely showcase ships that are unlocked and more animations to spruce it up a bit. There is a lot of code in the actual games's UI. This is going to be the next step in cleaning up as there is a lot of unnecessary pieces that don't quite scale well so that will be the next step. Then really want to clean up a lot of bugs and issues so things are in a good state and add more polish along the way. The entire build system was redesigned 3 times so there is a lot of old code that causes those weird collision issues so I really want to untangle that knot. Thank you all for your comments on the forums and your bug postings as that truly does help as well.
7.3.3.a Notes
Ship Selection
UI Settings Updates
Loading