Full notes
Full The Scouring update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
The Scouring changes
pikemans' minimum attack range threshold removed
wyverns' health reduced, attack range reduced
wyverns' lumber cost increased, gold cost decreased
dwarf warriors' defence while defending boost reduced
archers' base damage increased from 7 to 8
lumbermill gold cost decreased
stables/munchercave lumber cost increased
peasants' gold mining increased (back to original), but peasants cap is now 40 by default.
Increases to 60 when Fort/Bastion is built, further increases to 80 when Castle/Citadel is built.
Additional UI indicators that show damage boosts:
archer 25% vs flying
ballista 25% vs flying
cannon artillery 100% vs flying
dwarf warrior ranged attack 50% vs flying
pikeman 100% vs large units, -50% vs buildings
etc.
AI improvement: archers now retarget to focus-fire high-priority units, making AI more challenging (hard AI only)
Source
Changelog.gg summarizes and formats this update. How we read updates.
