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Steam News29 December 20256mo ago

PC Fixed! Version 0.99 is Now Live – The Final Sprint to 1.0!

I am thrilled to announce that my computer is finally fixed! The first thing I did upon my return was to rush a fix for the most critical bug: The game crash caused by switching whip skills has been completely resolved.

In this update3

Full notes

Full 三国仁义传 The Righteousness: SanGuo update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes2 additions5 changes0 removals
  • Fixes
  • Performance
  • Gameplay
  • Maps
fixedI am thrilled to announce that my computer is finally fixed! The first thing I did upon my return was to rush a fix for the most critical bug: The game crash caused by switching whip skills has been completely resolved.
fixedGeneral Updates:Fixed: A crash issue triggered by switching skills.
fixedGeneral Updates:Fixed: An issue where players could occasionally get stuck after crouching in corners due to collision errors.
changedGeneral Updates:Optimized: Level lighting and shadows.
changedGeneral Updates:Adjusted: Smoothed out the enemy difficulty curve.
fixedMap & Levels:World Map: Fixed a crash when entering Luoyang City.

三国仁义传 The Righteousness: SanGuo changes

fixedI am thrilled to announce that my computer is finally fixed! The first thing I did upon my return was to rush a fix for the most critical bug: The game crash caused by switching whip skills has been completely resolved.
fixedFixed: A crash issue triggered by switching skills.
fixedFixed: An issue where players could occasionally get stuck after crouching in corners due to collision errors.
changedOptimized: Level lighting and shadows.
changedAdjusted: Smoothed out the enemy difficulty curve.

I am thrilled to announce that my computer is finally fixed! The first thing I did upon my return was to rush a fix for the most critical bug: The game crash caused by switching whip skills has been completely resolved.

As a year-end surprise for 2025 for all my supporters, I have officially rolled out Version 0.99! Here are the detailed patch notes for this update:

General Updates:

  • Fixed: A crash issue triggered by switching skills.

  • Fixed: An issue where players could occasionally get stuck after crouching in corners due to collision errors.

  • Optimized: Level lighting and shadows.

  • Adjusted: Smoothed out the enemy difficulty curve.

Map & Levels:

  • World Map: Fixed a crash when entering Luoyang City.

  • Bishui Palace: * Fixed collision failure for spike traps.

    • Fixed a dialogue loop issue with Xuanwu.

    • Fixed a bug where players couldn't return to the world map after re-entering a cleared Bishui Palace stage.

  • Qinglong (Blue Dragon) Tower: * Updated several level sections; the backtracking routes are now more intuitive.

    • Fixed performance issues caused by the enemy "Shen" (Mirage) spawning too many summons.

    • Fixed a bug where the Boss battle timer failed to start.

    • Fixed collision failure for the Boss Qinglong’s lightning strikes.

  • Desert Flight StageFixed a loading failure for sub-levels in the latter half of the scene.
  • Jiangzhou SettlementFixed a save data failure after completing the Qinglong stage.
  • Jianye: Fixed an issue where story dialogues might not trigger upon the first entry.

  • Baihu (White Tiger) TorrentAdjusted the AI logic for the Boss "Mountain Spider" to reduce its idle/staring state.
  • Luoyang: * Fixed a bug where the BGM would not switch correctly.

    • Fixed an issue where the story would not trigger after the battle with Xiahou Dun.

  • Zhuque (Vermilion Bird) Tomb: * Optimized scene performance/efficiency.

    • Fixed an issue where player data was not loading correctly at the start of the level.

    • Fixed a teleportation error from Zhuque Tomb to Zhuque City upon completion.

    • Fixed a bug where Zhou Yu’s skills dealt no damage to enemies.

  • Zhuque City: Optimized story dialogues.

  • Yingchuan: * Fixed the hitbox (Detection Box) failure for the "Sandworm."

    • Fixed visual issues with the smoke exhaled by "Qiongqi."

    • Fixed loading failures for late-game sub-levels.

    • Optimized environmental triggers.

    • Optimized level structure and backtracking paths.

  • Final Battle: Optimized story dialogues.

The Final Mile

As you can see from the version number, The Righteousness: SanGuo is very close to its 1.0 Full Release!

To ensure the quality of the final version, I have entered the final "polishing phase." This means I will not be adding new features for the time being; instead, I will focus entirely on fixing remaining minor bugs and refining the overall experience. Soon, I will post a 2025 Early Access summary to share the journey we've taken over the past year.

Now is also the perfect time to grab the game! The game is currently at a New Historical Low with a 30% OFF discount!

Whether you have bug reports or suggestions for improvement, I welcome them all. Every player's support is the fuel that keeps me going toward the 1.0 release!

Finally, I wish everyone a wonderful end to 2025 filled with great memories. Let’s welcome the 1.0 official launch in 2026 together!

Producer,

Golden Alucard

Source

Steam News / 29 December 2025

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