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Steam News14 May 20197y ago

Patch #1

Additions Added 4 blocks, 3 polished woods and bleached rock Added an item to heal a reactor, Red Core. Added an easy wave enemy, Tiger. Added a medium wave enemy, Ice Gadget. Added a defence, Ice Thrower.

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Full The Red Reactor update

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedAdditions Added 4 blocks, 3 polished woods and bleached rock Added an item to heal a reactor, Red Core. Added an easy wave enemy, Tiger. Added a medium wave enemy, Ice Gadget. Added a defence, Ice Thrower. Added a box to delete an item in inventory. Added an option to exit without saving. Updates When you beat an enemy village army, count of enemy warriors and enemy guards won't increase anymore. Citizens will not use money anymore. Now, items that generated in item generators will deliver to warehouses when they reached 100. Required coal to craft flame thrower is raised from 20 to 30. Enemy village warriors are weakened a bit. Fixes Fixed a problem that causes you place a building next to another one. Fixed a problem that blocks the usage of multiple warehouses. Experimental Enemy spawning system is changed. You won't see lots of enemies anymore. Movement systems is changed to increase the FPS. Spawning system will most likely be changed again in the next update. Feel free to give feedbacks about the update, and again, if you find a bug, or if you have an idea about game, i am looking forward to hearing them. Kind Regards

Additions Added 4 blocks, 3 polished woods and bleached rock Added an item to heal a reactor, Red Core. Added an easy wave enemy, Tiger. Added a medium wave enemy, Ice Gadget. Added a defence, Ice Thrower. Added a box to delete an item in inventory. Added an option to exit without saving. Updates When you beat an enemy village army, count of enemy warriors and enemy guards won't increase anymore. Citizens will not use money anymore. Now, items that generated in item generators will deliver to warehouses when they reached 100. Required coal to craft flame thrower is raised from 20 to 30. Enemy village warriors are weakened a bit. Fixes Fixed a problem that causes you place a building next to another one. Fixed a problem that blocks the usage of multiple warehouses. Experimental Enemy spawning system is changed. You won't see lots of enemies anymore. Movement systems is changed to increase the FPS. Spawning system will most likely be changed again in the next update. Feel free to give feedbacks about the update, and again, if you find a bug, or if you have an idea about game, i am looking forward to hearing them. Kind Regards

Source

Steam News / 14 May 2019

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