HomeGamesUpdatesPricingMethodology
Steam News10 September 20259mo ago

Update 1.1: Heavy Weapons: Beta #4: New Melee Weapon and Motion Sensor Overhaul

Highlights: -New Weapon: Crowbar -Fog Overhauled -Motion Sensor Overhauled -Rake Navigation Overhauled -Rake can now be stunned occasionally with guns or more frequently with melee -Polished up the new main menu -Added

Full notes

Full The Rake update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

20 fixes18 additions13 changes0 removals
  • Gameplay
  • Fixes
  • Balance
  • Maps
  • UI and audio
addedNew Weapon: Crowbar
changedFog Overhauled
changedMotion Sensor Overhauled
changedRake Navigation Overhauled
addedRake can now be stunned occasionally with guns or more frequently with melee
addedPolished up the new main menu

The Rake changes

addedNew Weapon: Crowbar
changedFog Overhauled
changedMotion Sensor Overhauled
changedRake Navigation Overhauled
addedRake can now be stunned occasionally with guns or more frequently with melee

Highlights:

-New Weapon: Crowbar

-Fog Overhauled

-Motion Sensor Overhauled

-Rake Navigation Overhauled

-Rake can now be stunned occasionally with guns or more frequently with melee

-Polished up the new main menu

-Added some new areas/overhauled some old ones

-Fixed alot of bugs

-Made fog more oppressive and dense (still going back and forth in my head whether I like the super dense fog or not, might change it back to how it was before)

Patch Notes:

Melee:

-New Weapon: Crowbar

-Added Melee stun animation for rake

-Buffed Melee Damage Significantly

Motion Sensor:

-Motion Sensor now consumes batteries and will turn off when out

-Motion Sensor & Flashlight batteries die slower

-Motion Sensor can now be turned off & on

-Motion Sensor now spawns in the player home

Rake:

-Rake is alerted by gunshots now

-Rake can now tell which doors are locked -Rake can now traverse very steep terrain

-Rake is now bigger (New 3D model coming soon)

-Rake can now be stunned with melee weapons and sometimes guns

Misc:

-Overhauled the cave section of the sewers

-Boosted gun range and made it so each gun can have unique ranges

-Added details to lab chase location

-Swapped out car models with higher quality versions

-Thunder can now be felt with controller haptics

-You can now press Y/Triangle on controller to holster beartraps/cams

-Overhauled tunnel filled with cars next to town

-Rake now has multiple different homes he cycles through

-Updated Post-Launch content section

-Updated Credits to include past & present Patreon subscribers

-Added some graffiti to the sewers

-Menu buttons now make sounds when hovered and clicked on

-You can now press B to discard items in the inventory

-Lights now make sounds when turned off and on

-Added some loot around map

-Detailed and opened up one of the extra houses in the town

-Added Rake Attack Site to highway (crowbar location)

-Made background trees in the map and main menu better

-Tweaked bloom

-Tweaked fog

Fixes:

-Fixed issue where the player could somehow change settings during gameplay

-Fixed motion sensor shadow floating

-Fixed the Main Menu Social Media Icons being cut off

-Fixed issue where you couldnt escape settings because the links in the corner of the menu were in the way

-Fixed issue where links were still clickable and “click to access” tip showed up when you were in settings

-Fixed issue where rake would rotate towards where he was retreating before instead of after the melee stun animation -Fixed Kidnap Location teleporting to outside the map

-Fixed issue where you could hear rakes footsteps after he dies

-Fixed issue where you could see players sleeves during melee attacks and they blocked the screen

-fixed issue where you could hear rake scream from being shot during death animation

-Fixed issue where if player died in the lab they would be soft locked, if you die you can now return to the lab to complete the quest

-Fixed Rake having beartrap stuck to arm

-Fixed lights looking like they were unlit in the middle

-Fixed issue where controller rumble would happen whether controller was currently being used or not

-Fixed Issue where mouse cursor would show up when solving puzzles

-Fixed issue in sewers where you had to jump to move through

-Fixed Rake rubbing up against doors if the door was locked

-Fixed some items not being able to be dropped

-Fixed one of the lights in the player home not turning off with light switch

-Fixed light switch in

Source

Steam News / 10 September 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.