Full notes
Full The Rake update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- Maps
- UI and audio
The Rake changes
Highlights:
-New Weapon: Crowbar
-Fog Overhauled
-Motion Sensor Overhauled
-Rake Navigation Overhauled
-Rake can now be stunned occasionally with guns or more frequently with melee
-Polished up the new main menu
-Added some new areas/overhauled some old ones
-Fixed alot of bugs
-Made fog more oppressive and dense (still going back and forth in my head whether I like the super dense fog or not, might change it back to how it was before)
Patch Notes:
Melee:
-New Weapon: Crowbar
-Added Melee stun animation for rake
-Buffed Melee Damage Significantly
Motion Sensor:
-Motion Sensor now consumes batteries and will turn off when out
-Motion Sensor & Flashlight batteries die slower
-Motion Sensor can now be turned off & on
-Motion Sensor now spawns in the player home
Rake:
-Rake is alerted by gunshots now
-Rake can now tell which doors are locked -Rake can now traverse very steep terrain
-Rake is now bigger (New 3D model coming soon)
-Rake can now be stunned with melee weapons and sometimes guns
Misc:
-Overhauled the cave section of the sewers
-Boosted gun range and made it so each gun can have unique ranges
-Added details to lab chase location
-Swapped out car models with higher quality versions
-Thunder can now be felt with controller haptics
-You can now press Y/Triangle on controller to holster beartraps/cams
-Overhauled tunnel filled with cars next to town
-Rake now has multiple different homes he cycles through
-Updated Post-Launch content section
-Updated Credits to include past & present Patreon subscribers
-Added some graffiti to the sewers
-Menu buttons now make sounds when hovered and clicked on
-You can now press B to discard items in the inventory
-Lights now make sounds when turned off and on
-Added some loot around map
-Detailed and opened up one of the extra houses in the town
-Added Rake Attack Site to highway (crowbar location)
-Made background trees in the map and main menu better
-Tweaked bloom
-Tweaked fog
Fixes:
-Fixed issue where the player could somehow change settings during gameplay
-Fixed motion sensor shadow floating
-Fixed the Main Menu Social Media Icons being cut off
-Fixed issue where you couldnt escape settings because the links in the corner of the menu were in the way
-Fixed issue where links were still clickable and “click to access” tip showed up when you were in settings
-Fixed issue where rake would rotate towards where he was retreating before instead of after the melee stun animation -Fixed Kidnap Location teleporting to outside the map
-Fixed issue where you could hear rakes footsteps after he dies
-Fixed issue where you could see players sleeves during melee attacks and they blocked the screen
-fixed issue where you could hear rake scream from being shot during death animation
-Fixed issue where if player died in the lab they would be soft locked, if you die you can now return to the lab to complete the quest
-Fixed Rake having beartrap stuck to arm
-Fixed lights looking like they were unlit in the middle
-Fixed issue where controller rumble would happen whether controller was currently being used or not
-Fixed Issue where mouse cursor would show up when solving puzzles
-Fixed issue in sewers where you had to jump to move through
-Fixed Rake rubbing up against doors if the door was locked
-Fixed some items not being able to be dropped
-Fixed one of the lights in the player home not turning off with light switch
-Fixed light switch in
Source
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