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Steam News1 September 202510mo ago

Update 1.1: Heavy Weapons: Beta #3 Hotfix #2

Patch Notes: -Made vent section in lab longer and added loot -Made power room locked until player gets second key card -Made glock & glock with red dot sight more accurate -Overhauled main menu -Removed load save game f

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedPatch Notes: -Made vent section in lab longer and added loot -Made power room locked until player gets second key card -Made glock & glock with red dot sight more accurate -Overhauled main menu -Removed load save game from menu -Replaced patreon with post launch content -Added social media icons to menu -Delayed thud sound from rake dropping a deer on the floor when you are in the basement -Rake now screams and retreats when shot when stalking the player out of reach in main quest #2 (the cave) Fixes: -Fixed Chair collision making it hard to pick up items -Fixed loading Level screen not showing up -Fixed shotgun in cabin playing pump animation on loop -Fixed couch in town clipping through window -Fixed random broken section of river -Fixed some notes/maps backside being invisible -Fixed Rake not being able to get through a door in the town -Fixed some ugly/low res textures -Fixed TV not being affected by sound settings -Fixed small area in the sewers having no lights and having collision issue -Fixed locked town house being open -Fixed town doors not showing tip on how to open them and giving wrong message -Fixed vent floor texture being wrong -Fixed ugly/low res vent textures -Fixed lab wall details -Fixed spot where player could become permanently stuck between the landscape and rocks

The Rake changes

fixedPatch Notes: -Made vent section in lab longer and added loot -Made power room locked until player gets second key card -Made glock & glock with red dot sight more accurate -Overhauled main menu -Removed load save game from menu -Replaced patreon with post launch content -Added social media icons to menu -Delayed thud sound from rake dropping a deer on the floor when you are in the basement -Rake now screams and retreats when shot when stalking the player out of reach in main quest #2 (the cave) Fixes: -Fixed Chair collision making it hard to pick up items -Fixed loading Level screen not showing up -Fixed shotgun in cabin playing pump animation on loop -Fixed couch in town clipping through window -Fixed random broken section of river -Fixed some notes/maps backside being invisible -Fixed Rake not being able to get through a door in the town -Fixed some ugly/low res textures -Fixed TV not being affected by sound settings -Fixed small area in the sewers having no lights and having collision issue -Fixed locked town house being open -Fixed town doors not showing tip on how to open them and giving wrong message -Fixed vent floor texture being wrong -Fixed ugly/low res vent textures -Fixed lab wall details -Fixed spot where player could become permanently stuck between the landscape and rocks

Patch Notes

-Made vent section in lab longer and added loot -Made power room locked until player gets second key card -Made glock & glock with red dot sight more accurate -Overhauled main menu -Removed load save game from menu -Replaced patreon with post launch content -Added social media icons to menu -Delayed thud sound from rake dropping a deer on the floor when you are in the basement -Rake now screams and retreats when shot when stalking the player out of reach in main quest #2 (the cave)

Fixes

-Fixed Chair collision making it hard to pick up items -Fixed loading Level screen not showing up -Fixed shotgun in cabin playing pump animation on loop -Fixed couch in town clipping through window -Fixed random broken section of river -Fixed some notes/maps backside being invisible -Fixed Rake not being able to get through a door in the town -Fixed some ugly/low res textures -Fixed TV not being affected by sound settings -Fixed small area in the sewers having no lights and having collision issue -Fixed locked town house being open -Fixed town doors not showing tip on how to open them and giving wrong message -Fixed vent floor texture being wrong -Fixed ugly/low res vent textures -Fixed lab wall details -Fixed spot where player could become permanently stuck between the landscape and rocks

Source

Steam News / 1 September 2025

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