What changed
0 fixes0 additions2 changes0 removals
changedAnother round of game balance improvements based on player feedback:
changedFinal Boss Combat Adjustments: More precise action windows. Bug Fix for Fire Staff: Now deals the expected damage when casting the fire explosion on contact with a target. Fire Staff buffs: - Fire Explosion: damage increased from 130% to 140%. - Meteor: damage increased from 270% to 290%. Edge of Night nerf: - Basic Attack: damage reduced from 30% to 28%. Igraine's Ring nerf: - Healing adjusted from 1+(level/5) to 1+(level/6).
Fire Staff buffs: - Fire Explosion: damage130%→140%↑Fire Staff buffs: - Fire Explosion: damage increased, buff- Meteor: damage270%→290%↑- Meteor: damage increased, buffEdge of Night nerf: - Basic Attack: damage30%→28%↓Edge of Night nerf: - Basic Attack: damage decreased, nerfThe Power of Doznath changes
changedAnother round of game balance improvements based on player feedback:
changedFinal Boss Combat Adjustments: More precise action windows. Bug Fix for Fire Staff: Now deals the expected damage when casting the fire explosion on contact with a target. Fire Staff buffs: - Fire Explosion: damage increased from 130% to 140%. - Meteor: damage increased from 270% to 290%. Edge of Night nerf: - Basic Attack: damage reduced from 30% to 28%. Igraine's Ring nerf: - Healing adjusted from 1+(level/5) to 1+(level/6).
Another round of game balance improvements based on player feedback:
Final Boss Combat Adjustments
More precise action windows.
Bug Fix for Fire Staff
Now deals the expected damage when casting the fire explosion on contact with a target.
Fire Staff buffs
- Fire Explosion: damage increased from 130% to 140%. - Meteor: damage increased from 270% to 290%.
Edge of Night nerf
- Basic Attack: damage reduced from 30% to 28%.
Igraine's Ring nerf
- Healing adjusted from 1+(level/5) to 1+(level/6).