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Steam News25 January 20251y ago

Version 99.1

Version 99.1 - 2025-01-25 Allow disabling the automatic update check at startup Add DEBUG_AIRVEL for drawing lines showing air velocity at the cursor's position FPS cap now only applies during main sim and not other int

Full notes

Full The Powder Toy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • Performance
addedVersion 99.1 - 2025-01-25 Allow disabling the automatic update check at startup Add DEBUG_AIRVEL for drawing lines showing air velocity at the cursor's position FPS cap now only applies during main sim and not other interfaces Make ambient heat drag effects weaker Give visual indication of vote/fav requests being in progress Fix some particles flickering when SRT is enabled Fix occasional crash involving overflowing menu sections Fix crash on exit while there are Lua components visible Fix photons sometimes being created with weird colors Fix "far away" air heat and velocity code working correctly only in one direction Prevent heat convection in liquids looking farther than 1px away Fix LITH breaking temperature limits Fix custom elements not showing up when loading saves via ptsave: links
changedThis is a minor version that fixes a lot of bugs and leftover issues from 99.0, including some crashes and issues with SRT (Separate Rendering Thread). It also fixes some old Simulation oddities. The FPS cap now only applies to the main window as well, no more rapidly spinning spinners and janky scrolling when you turn off the FPS cap.

The Powder Toy changes

addedVersion 99.1 - 2025-01-25 Allow disabling the automatic update check at startup Add DEBUG_AIRVEL for drawing lines showing air velocity at the cursor's position FPS cap now only applies during main sim and not other interfaces Make ambient heat drag effects weaker Give visual indication of vote/fav requests being in progress Fix some particles flickering when SRT is enabled Fix occasional crash involving overflowing menu sections Fix crash on exit while there are Lua components visible Fix photons sometimes being created with weird colors Fix "far away" air heat and velocity code working correctly only in one direction Prevent heat convection in liquids looking farther than 1px away Fix LITH breaking temperature limits Fix custom elements not showing up when loading saves via ptsave: links
changedThis is a minor version that fixes a lot of bugs and leftover issues from 99.0, including some crashes and issues with SRT (Separate Rendering Thread). It also fixes some old Simulation oddities. The FPS cap now only applies to the main window as well, no more rapidly spinning spinners and janky scrolling when you turn off the FPS cap.

Version 99.1 - 2025-01-25 Allow disabling the automatic update check at startup Add DEBUG_AIRVEL for drawing lines showing air velocity at the cursor's position FPS cap now only applies during main sim and not other interfaces Make ambient heat drag effects weaker Give visual indication of vote/fav requests being in progress Fix some particles flickering when SRT is enabled Fix occasional crash involving overflowing menu sections Fix crash on exit while there are Lua components visible Fix photons sometimes being created with weird colors Fix "far away" air heat and velocity code working correctly only in one direction Prevent heat convection in liquids looking farther than 1px away Fix LITH breaking temperature limits Fix custom elements not showing up when loading saves via ptsave: links

This is a minor version that fixes a lot of bugs and leftover issues from 99.0, including some crashes and issues with SRT (Separate Rendering Thread). It also fixes some old Simulation oddities. The FPS cap now only applies to the main window as well, no more rapidly spinning spinners and janky scrolling when you turn off the FPS cap.

Source

Steam News / 25 January 2025

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