Full notes
Full The Portsmoor Abysm update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Everyone!
What changed
- Gameplay
- Fixes
- UI and audio
The Portsmoor Abysm changes
Version 2026.05.07 contains a significant graphical update, along with a couple of minor bug fixes.
New and varying atmospheric effects has been introduced across all four episodes, including fog and light shaft effects.
A minor physics bug has been fixed, where boulders would not obey the rule that they should keep moving the same direction after falling when being pushed or sliding over an edge.
The "Skip chamber" button has been renamed to "Postpone chamber" to emphasize that you can come back later, and a bug has been fixed where the button could not always be pushed on levels which had already been postponed.
The default for number of allowed postpones per episode was raised from 2 to 3, it can be altered in the settings.
I hope you enjoy the changes, and that you're enjoying the game. If you do, please leave a review, it will help more people find and play The Portsmoor Abysm!
Source
Changelog.gg summarizes and formats this update. How we read updates.
