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Steam News12 April 20197y ago

New Update - V 2.1.0 - New Gamemode, New Weapon, New Enemy

Base game Added a new gamemode: Wave Mode - fight through waves of police that increasingly gets harder. Velocity aim now has right/left auto-aim during attacks.

Full notes

Full The Pillage update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions1 change1 removal
  • Gameplay
  • Store
  • UI and audio
addedAdded a new gamemode: Wave Mode - fight through waves of police that increasingly gets harder.
addedVelocity aim now has right/left auto-aim during attacks.
addedAdded the new armored mobile cop - spawns late game in increasing values as the game progresses. 6 hearts.
addedAIs now have weight, so knockback applies to different ones at different strengths.
addedAdded the power weapon Beartrap - twice as powerful as the staff and also has the double hit property.
removedWeapons now level up with the number of kills on them. This is purely cosmetic. High level weapons have particle effects when they are used with color corresponding to their level. This can be disabled.

The Pillage changes

addedAdded a new gamemode: Wave Mode - fight through waves of police that increasingly gets harder.
addedVelocity aim now has right/left auto-aim during attacks.
addedAdded the new armored mobile cop - spawns late game in increasing values as the game progresses. 6 hearts.
addedAIs now have weight, so knockback applies to different ones at different strengths.
addedAdded the power weapon Beartrap - twice as powerful as the staff and also has the double hit property.

Base game

  • Added a new gamemode: Wave Mode - fight through waves of police that increasingly gets harder.

  • Velocity aim now has right/left auto-aim during attacks.

AI

  • Added the new armored mobile cop - spawns late game in increasing values as the game progresses. 6 hearts.

  • AIs now have weight, so knockback applies to different ones at different strengths.

Weapons

  • Added the power weapon Beartrap - twice as powerful as the staff and also has the double hit property.

  • Weapons now level up with the number of kills on them. This is purely cosmetic. High level weapons have particle effects when they are used with color corresponding to their level. This can be disabled.

Other

  • Added flags to the leaderboard.

  • Updated some of the user interface.

Source

Steam News / 12 April 2019

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