Full notes
Full The Pillage update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- UI and audio
The Pillage changes
Base game
Added a new gamemode: Wave Mode - fight through waves of police that increasingly gets harder.
Velocity aim now has right/left auto-aim during attacks.
AI
Added the new armored mobile cop - spawns late game in increasing values as the game progresses. 6 hearts.
AIs now have weight, so knockback applies to different ones at different strengths.
Weapons
Added the power weapon Beartrap - twice as powerful as the staff and also has the double hit property.
Weapons now level up with the number of kills on them. This is purely cosmetic. High level weapons have particle effects when they are used with color corresponding to their level. This can be disabled.
Other
Added flags to the leaderboard.
Updated some of the user interface.
Source
Changelog.gg summarizes and formats this update. How we read updates.
