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- The Pillage
The Pillage Summer Sale
The two week long Steam Summer Sale is finally upon us after waiting a year. In celebration, my games The Pillage and Captain Clive: Danger From Dione are on heavy discount! Watch the developer play on the store page
Store1 change - The Pillage
The Pillage Halloween Event
VERSION 3.2.1 - HALLOWEEN EVENT Limited time Halloween changes. Gothic theme is temporarily replaced with the Halloween theme. The moon is a blood moon for Halloween. Some buildings are celebrating with pumpkins. While…
Event5 changes - The Pillage
The Pillage Update
The Pillage Version 3.2.0 is out now! Added a new power swing weapon: the katana! This weapon is the fastest of the big weapons and still deals 3 damage. This one's for you David - it took me three years to take your ad…
Patch notes4 changesBalanceGameplay - The Pillage
My Next Project - Captain Clive: Danger From Dione is now on Kickstarter!
If you are interested in the game or have beta tested and like what you see, check out the Kickstarter! If you can't donate, don't worry that's OK. CCDfD will still be coming to Steam, so please wishlist it! There are b…
Announcement1 changeCompatibility - The Pillage
The Pillage Week-long Stay At Home Sale
Please everyone, stay at home - and while you're doing it, play The Pillage! Since we're here already, I want to update everyone on the progress of work. Currently, The Pillage is on the back-burner for new updates with…
Announcement1 changeGameplay - The Pillage
Working on a new game ~ Captain Clive: Danger From Dione
What is this game? Captain Clive: Danger From Dione is not a direct sequel to The Pillage, but instead is a personal sequel. It's been nearly two years since the release of The Pillage and I wanted to make something new…
Patch notes3 changesGameplayBalance - The Pillage
The Pillage Update: Angelic Intervention
Base game added a new enemy: the principality. This enemy is a human-sized naked angel which is spawned in the angelic intervention event. They are much faster than the player but have one heart. added a new event - ang…
Event5 changesFixGameplay - The Pillage
The Pillage Update: New and Improved Themes
Base Game Added rainbow lights to the rainbow theme: retro. Added new theme. Added new post processing effects to all themes. Renamed vintage theme to washed out. Made windows and blood shiny. Added parallax scrolling t…
Patch notes8 changesFixGameplay - The Pillage
The Pillage Halloween Update - A Major Overhaul
Among many other updates to the game, bonus (limited time) spooky content is available in game at the modest cost of zero kidneys! The halloween theme changes the look of the whole world! When enabled, no longer is the…
Event21 changesFixGameplay - The Pillage
New Update - V 2.1.0 - New Gamemode, New Weapon, New Enemy
Base game Added a new gamemode: Wave Mode - fight through waves of police that increasingly gets harder. Velocity aim now has right/left auto-aim during attacks. AI Added the new armored mobile cop - spawns late game in…
Store8 changesGameplayUI/audio - The Pillage
Valentine's Day Update - Special Abilities, Perks, Weapons, New Police, and More!
Thank you all for joining me today to celebrate this massive new update for The Pillage - Version 2.0.0! The World The gamespace now has depth. AI will appear at random depths on the sidewalk. This makes killing crowds…
Announcement20 changesGameplayPerformance - The Pillage
Prepare For a Massive Update
Valentine's Day 2019 is just around the corner, and what better way to celebrate than playing The Pillage! The new update, among many other things, will include many new weapons, a much more immersive world, significant…
Announcement1 changeGameplay - The Pillage
August 14th Update: HarvestSword- The Newest Weapon, New Tutorial, Lots of Random Improvements
The title says a lot, but here's what's changed: There's a new power swing weapon: The HarvestSword This weapon is unlocked with "The Third Milestone" achivement. It's biggest strength is in its speed, only slowing you…
Announcement1 changeGameplay - The Pillage
August 11th Update - A much requested feature!
You guys kept asking for it, so I added the option to have secondary attack binded to the right mouse (or R, because there's someone who's playing with the keyboard only controls). I also adjusted some of the user inter…
Announcement1 changeUI/audio






