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Steam News3 April 20251y ago

Update announcement...

Updates: Added achievements Improved support for high refresh monitors Improved some UI and non-game screens on Steam Deck Improvements to enemy AI at screen edges Improvements to enemy AI when they get up from being kn

Full notes

Full The Phantom update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes4 additions12 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
addedAdded achievements
changedImproved support for high refresh monitors
changedImproved some UI and non-game screens on Steam Deck
changedImprovements to enemy AI at screen edges
changedImprovements to enemy AI when they get up from being knocked down
changed"Anti spam" improvements against bosses

Updates:

  • Added achievements

  • Improved support for high refresh monitors

  • Improved some UI and non-game screens on Steam Deck

  • Improvements to enemy AI at screen edges

  • Improvements to enemy AI when they get up from being knocked down

  • Support for more controllers

  • "Anti spam" improvements against bosses

  • Better enemy targetting

  • Improvements to how Dogai handles grenades

  • Smashing the jeep now drops pickups

  • Updates to ensure the good/bad endings always trigger correctly.

  • Prevent enemies with projectiles from shooting/throwing while partially off-screen

  • Fixed an edge case issue with the save states

  • Knocked down enemies now take damage from explosions

  • Throwing enemies into jerrycans now catches them on fire

  • Improved the controls screen

  • Improved the combat tips screen

  • Improved audio levelling and additional SFX

  • Improved flow when going back from the character select screen in story mode

  • Prevent a glitch where Diana could break out of her throw and get offset until hit

  • Fixed a major bug where Diana could get stuck unable to enter the boxing club on the first Australia level

  • Fixed a major bug where occasionally an enemy could get stuck in a knocked down state and not stand up unless hit with a ground attack)

  • Fixed a bug where an enemy could spawn on an incorrect carriage on the train and be unable to hit except with a bullet or with Devil/Fraka

  • Prevent the position of the boxer jumping after his tea break

  • Fixed a bug with the bomb collisions on the Jungle bridge

  • Fixed an occasional bug with one of the cutscenes

  • Fixed an occasional bug with the axe head obstacles on the train

  • Prevent re-entering grapple on an enemy immediately after breaking grapple if pushing towards the enemy.

  • New animals in the Jungle

  • New and improved boss dialogs/panels

  • New plane flyby at the start of the train level to reinforce the story

  • Improved Diana's throw speed

  • Prevent triggering score from coin pickups more than once if double pressing fast

  • Fixed several typos and improved UI layout

  • Lots of small bug fixes, and minor graphical tweaks and more...

  • The AOP Team

Source

Steam News / 3 April 2025

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