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Steam News12 February 20264mo ago

v0.9.0 - Performance & Audio sync

The Audio Calibration Update is here! Ready to find your rhythm again? For v0.9.0, I focused heavily on performance, Steam Deck compatibility, and making sure PARADOGX feels as good as it sounds, no matter what hardware

In this update1

Full notes

Full The PARADOGX Incident update

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What changed

5 fixes5 additions3 changes0 removals
  • Compatibility
  • UI and audio
  • Performance
  • Gameplay
  • Fixes
  • Store
changedThe Audio Calibration Update is here!Ready to find your rhythm again? For v0.9.0, I focused heavily on performance, Steam Deck compatibility, and making sure PARADOGX feels as good as it sounds, no matter what hardware you are using!
addedFeatures:New Audio Calibration Tool: I implemented a new interactive system to measure and adjust input lag. This is a game-changer if you are playing with wireless headphones (Bluetooth) or on a setup with natural audio delay.
changedChanges:Steam Deck & Performance: I did a lot of under-the-hood optimization. I switched form static batching to GPU instancing with GPU culling to get better runtime performance.
addedChanges:Gameplay Flow: Added extra "safeguard colliders" on moving blocks. We improved the UX to allow for less dying and more "reckless dog play"!
addedChanges:UI Polish: Better keyboard glyph positioning in text boxes and added protection against rapid-toggling menus to prevent input issues.
addedChanges:Added "Fade to transparent" effect at game start so it looks nicer.

The PARADOGX Incident changes

changedReady to find your rhythm again? For v0.9.0, I focused heavily on performance, Steam Deck compatibility, and making sure PARADOGX feels as good as it sounds, no matter what hardware you are using!
addedNew Audio Calibration Tool: I implemented a new interactive system to measure and adjust input lag. This is a game-changer if you are playing with wireless headphones (Bluetooth) or on a setup with natural audio delay.
changedSteam Deck & Performance: I did a lot of under-the-hood optimization. I switched form static batching to GPU instancing with GPU culling to get better runtime performance.
addedGameplay Flow: Added extra "safeguard colliders" on moving blocks. We improved the UX to allow for less dying and more "reckless dog play"!
addedUI Polish: Better keyboard glyph positioning in text boxes and added protection against rapid-toggling menus to prevent input issues.

The Audio Calibration Update is here!

Ready to find your rhythm again? For v0.9.0, I focused heavily on performance, Steam Deck compatibility, and making sure PARADOGX feels as good as it sounds, no matter what hardware you are using!

Features:

  • New Audio Calibration ToolI implemented a new interactive system to measure and adjust input lag. This is a game-changer if you are playing with wireless headphones (Bluetooth) or on a setup with natural audio delay.

Changes:

  • Steam Deck & Performance: I did a lot of under-the-hood optimization. I switched form static batching to GPU instancing with GPU culling to get better runtime performance.

  • Gameplay FlowAdded extra "safeguard colliders" on moving blocks. We improved the UX to allow for less dying and more "reckless dog play"!
  • UI PolishBetter keyboard glyph positioning in text boxes and added protection against rapid-toggling menus to prevent input issues.
  • Added "Fade to transparent" effect at game start so it looks nicer.

Visuals & Assets:

  • Improved "Glossy" material properties for a more consistent look across the game.

  • Added new 3D assets

  • Polished animations for the dog and moving crates.

Bugfixing:

  • Fixed an issue where the "Death Plane" looked wonky when resetting from far away.

  • Fixed a bug where the Customization UI wouldn't update properly after equipping a new skin.

  • Fixed random audio SFX glitches occurring on game start.

  • Fixed logic bugs regarding crates spawning on islands.

  • Addressed various softlocks and audio-sync issues.

Got any ideas or want to talk to the developer about PARADOGX?

Join the PARADOGX Discord

Click here to join

Source

Steam News / 12 February 2026

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