What changed
1 fix1 addition0 changes0 removals
addedWe have decided to share DevLOGs on a monthly basis instead of weekly. This will help us to eliminate unnecessary repetitive details and provide you with more important updates in a better quality way. In the new update layout, we have decided to classify each change/development/update in its own category for a more streamlined interface.
fixedNew and higher quality sounds have been integrated into objects and environments. Overlapping reflections in ambient lighting have been fixed one by one. Created cutscenes for transitions between scenes. New animations for characters and objects. Fixed missing and misplaced objects in the map design. VFX have been added. All languages supported on the Steam page have been integrated into the game as needed. Reduced the file size of the game. General bugfix and optimization.
The Other Me changes
addedWe have decided to share DevLOGs on a monthly basis instead of weekly. This will help us to eliminate unnecessary repetitive details and provide you with more important updates in a better quality way. In the new update layout, we have decided to classify each change/development/update in its own category for a more streamlined interface.
fixedNew and higher quality sounds have been integrated into objects and environments. Overlapping reflections in ambient lighting have been fixed one by one. Created cutscenes for transitions between scenes. New animations for characters and objects. Fixed missing and misplaced objects in the map design. VFX have been added. All languages supported on the Steam page have been integrated into the game as needed. Reduced the file size of the game. General bugfix and optimization.
We've been developing The Other Me since June 2023 and we've been working on the game non-stop until today, so we gave ourselves a 2 week vacation break.
At the end of this 5 month period we surpassed 10,000+ views, which was a huge achievement for us and we are very happy to have unlocked it. ♥
We have decided to share DevLOGs on a monthly basis instead of weekly. This will help us to eliminate unnecessary repetitive details and provide you with more important updates in a better quality way. In the new update layout, we have decided to classify each change/development/update in its own category for a more streamlined interface.
New and higher quality sounds have been integrated into objects and environments. Overlapping reflections in ambient lighting have been fixed one by one. Created cutscenes for transitions between scenes. New animations for characters and objects. Fixed missing and misplaced objects in the map design. VFX have been added. All languages supported on the Steam page have been integrated into the game as needed. Reduced the file size of the game. General bugfix and optimization.