In this update6
Full notes
Full The Omins update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
The Omins changes
Teaser Demo v1.3 is now live
This update focuses on one key goal: making The Omins easier to learn while keeping its immersive, living world intact.
A smoother start
Getting into the game is now much more intuitive. A new Tutorial System guides you through the core mechanics step by step: camera controls, unit selection, classes, buildings, population growth and recruitment.
Review your performance
A new Player Statistics board is now available from the Game Over screen.
At the end of each run, you can look back at the development of your settlement through key metrics such as:
population and growth
economy and resources
military strength
expansion progress
It is a simple way to better understand how your village evolved and how your strategy performed.
Clearer feedback, better control
Several improvements make the game more readable and responsive:
Danger indicators for Omins and enemy units
Improved UI scaling on high-resolution screens
Larger and more responsive selection
Faster zoom and smoother navigation
Other improvements
Added splash intro
Added user settings saving (audio, video, language, tutorial progress)
Renamed Lair to Den
Your feedback
The demo is available now. Find it in the official website of the project. This is an early version of the game and your feedback is extremely valuable. Feel free to share your thoughts or report issues.
Source
Changelog.gg summarizes and formats this update. How we read updates.
