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Steam News19 November 20257mo ago

Welcome to The Ogre King Community

Hello everyone, I’m the solo developer of The Ogre King. This project began as a small attempt to learn Unreal Engine Blueprints, and over the past 11 months it has grown into a story-driven roguelike RPG.

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Full The Ogre King update

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Repeated intro

Hello everyone, I’m the solo developer of The Ogre King.

What changed

0 fixes0 additions2 changes0 removals
  • Store
  • Balance
changedThis project began as a small attempt to learn Unreal Engine Blueprints, and over the past 11 months it has grown into a story-driven roguelike RPG. Development was done entirely with Blueprints, using self-made assets, store assets, AI resources, and help from friends.
changedThe game is still evolving. I plan to continue improving combat, progression, balance, and overall gameplay through regular updates.

The Ogre King changes

changedThis project began as a small attempt to learn Unreal Engine Blueprints, and over the past 11 months it has grown into a story-driven roguelike RPG. Development was done entirely with Blueprints, using self-made assets, store assets, AI resources, and help from friends.
changedThe game is still evolving. I plan to continue improving combat, progression, balance, and overall gameplay through regular updates.

This project began as a small attempt to learn Unreal Engine Blueprints, and over the past 11 months it has grown into a story-driven roguelike RPG. Development was done entirely with Blueprints, using self-made assets, store assets, AI resources, and help from friends.

The game is still evolving. I plan to continue improving combat, progression, balance, and overall gameplay through regular updates.

Your feedback is extremely valuable. Bug reports, suggestions, and discussions are all welcome and will help shape future updates.

Thank you for visiting the community, and I hope you enjoy the game. - Developer of The Ogre King

Source

Steam News / 19 November 2025

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