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- The Ogre King
Update Notes Translation
V1.01_24 Update Details Optimization -Grass Rendering: Adjusted foliage draw distance and density for better performance. -Mob Spawning: Added a limit to the maximum number of monsters appearing on a stage simultaneousl…
Announcement5 changesFixPerformance - The Ogre King
The Ogre King_Official Launch
My first game is finally live after a year of solo development! I'm still learning and growing as a solo developer, but I truly hope you have a great time with it. Please share your thoughts and feedback on the communit…
Announcement - The Ogre King
Playtest Notice
This playtest is a short, focused test to identify critical bugs, and will run for only a day or two. Please understand that it may end abruptly. We will return soon with the Early Access version and a playable demo. Th…
Announcement - The Ogre King
Welcome to The Ogre King Community
Hello everyone, I’m the solo developer of The Ogre King. This project began as a small attempt to learn Unreal Engine Blueprints, and over the past 11 months it has grown into a story-driven roguelike RPG. Development w…
Store2 changesBalance



