Full notes
Full The Nest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Balance
- Sniper headshots are now instant kill.
Features
- Snap turning for oculus users! A 360 setup is no longer required. - Added master volume control, voice volume is still WIP. - Added prototype health bar HUD, can be disabled/enabled in general settings. - Added a "class select prompt" when the player first joins a match.
Improvements
- Reloading the pistols are now easier and it feels better. - Sniper "predator" effect is now cancelled upon taking damage. - A launched teleport grenade is now destroyed and cancelled if locomotion input is initiated again. - Pistol projectile tracers are now shorter. - Increased size of Angroid sniper scope.
Fixes
- Game will now default to oculus keybinds if playing with oculus, no manual choice needed. - Fixed menu trace rotation on oculus touch controllers. - Fixed projectile tracers going through objects after collision. - Mothership ambiance is now looping. - "Player joined" VO is now properly working.
Source
Changelog.gg summarizes and formats this update. How we read updates.
