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Steam News2 April 20263mo ago

Onkleville times #10

Hello Uncles Welcome back to the Onkleville times Its been a month or so since v1.4 came out, and like usual, I have been in the kitchen cooking. Not just on MATM too! You might have saw the April fools post.

Full notes

Full The Mountain And The Moron update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Uncles

What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Compatibility
  • Store
addedFor a little while now, Ive been working on a new game. I am not here to announce it, but I am here to share that it exists.
addedThis game is deep into development, every day I add new features and mechanics and break everything, so showing off something is mostly useless because of how fast things change.
changedA work in progress UI for upgrades
addedYes, you heard me right, I have begun the grueling task of porting a game held together by sticks and old code to have one of the single most complex things you can add. It will take a while, so don't get too excited, but I will release a beta as soon as it works.
changedThere will be cosmetic benefits for owning the DLC (such as fancy nametags, meta progression, and the exclusive cosmetics)

The Mountain And The Moron changes

  • Roguehero
addedFor a little while now, Ive been working on a new game. I am not here to announce it, but I am here to share that it exists.
addedThis game is deep into development, every day I add new features and mechanics and break everything, so showing off something is mostly useless because of how fast things change.
changedA work in progress UI for upgrades
addedYes, you heard me right, I have begun the grueling task of porting a game held together by sticks and old code to have one of the single most complex things you can add. It will take a while, so don't get too excited, but I will release a beta as soon as it works.
changedThere will be cosmetic benefits for owning the DLC (such as fancy nametags, meta progression, and the exclusive cosmetics)

Welcome back to the Onkleville times

Its been a month or so since v1.4 came out, and like usual, I have been in the kitchen cooking.

Not just on MATM too!

You might have saw the April fools post. If you did, I hope you got a good laugh and realized all of the capitals letters in the main text body spelled out

MULTIPLAYER

There is a few reasons they did

What has been happening

For a little while now, Ive been working on a new game. I am not here to announce it, but I am here to share that it exists.

This game is deep into development, every day I add new features and mechanics and break everything, so showing off something is mostly useless because of how fast things change.

It will be a little while before I can share more than a blurry screenshot, but

A work in progress UI for upgrades

The game is multiplayer (which has been a pain to learn), and may or may not be a rogue-like (style) game.......

More will come later, but I cannot wait to show it off later!

What is happening with MATM

A lot!

I am working on the single most anticipated feature, MULTIPLAYER ːsteamhappyː

Yes, you heard me right, I have begun the grueling task of porting a game held together by sticks and old code to have one of the single most complex things you can add. It will take a while, so don't get too excited, but I will release a beta as soon as it works.

I have also been thinking about how it will work with the DLC, and I found a good way.

The hosting player MUST own the DLC to host the DLC

All players can join (they do not need the DLC)

There will be cosmetic benefits for owning the DLC (such as fancy nametags, meta progression, and the exclusive cosmetics)

To finish things off

I can't wait to show more off later, so keep an eye out for the future.

In the meantime, I am going to continue to work on those projects, look out for more announcements later on!

See you at the top

-RasberryPi

Source

Steam News / 2 April 2026

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