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Steam News20 August 202510mo ago

MATM: Rogue mode is out! (v1.1)

Hello everyone! MATM: Rogue mode is out now for $1.99 (With a 25% sale ːsteamhappyː) This DLC was months in the making, and completely changes the game in an alternate game mode (it is basically a new game!

Full notes

Full The Mountain And The Moron update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone! MATM: Rogue mode is out now for $1.99 (With a 25% sale ːsteamhappyː)

What changed

6 fixes16 additions4 changes1 removal
  • Gameplay
  • Performance
  • Fixes
  • UI and audio
  • Events
  • Store
addedThis DLC was months in the making, and completely changes the game in an alternate game mode (it is basically a new game!)
changedI hope this update marks a new era of this game. I will continue to update rogue mode (adding new items, systems, meta progression, and more!)
removedACHIEVEMENTS ARE TEMPORALLY DISABLED FOR THIS PATCH
changedReworked the logic behind the main menu, hopefully making modifiers and settings more consistent
addedAdded some banners for Rogue mode
fixedFixed a lot of crashes involving failed achievement triggers

The Mountain And The Moron changes

addedThis DLC was months in the making, and completely changes the game in an alternate game mode (it is basically a new game!)
changedI hope this update marks a new era of this game. I will continue to update rogue mode (adding new items, systems, meta progression, and more!)
removedACHIEVEMENTS ARE TEMPORALLY DISABLED FOR THIS PATCH
changedReworked the logic behind the main menu, hopefully making modifiers and settings more consistent
addedAdded some banners for Rogue mode

This DLC was months in the making, and completely changes the game in an alternate game mode (it is basically a new game!)

I hope this update marks a new era of this game. I will continue to update rogue mode (adding new items, systems, meta progression, and more!)

I really hope to see this game expand, and I can't wait to see the future of this game!

There is so much content in this DLC (I would say about 10-20 hours worth), and it will be awesome to see everyone's reaction to it all!

Here are the patch notes for the v1.1 update, and Rogue mode as a whole!

V1.1 (Available to all)

ACHIEVEMENTS ARE TEMPORALLY DISABLED FOR THIS PATCH

  • Reworked the logic behind the main menu, hopefully making modifiers and settings more consistent

  • Added some banners for Rogue mode

  • Fixed a lot of crashes involving failed achievement triggers

  • Fixed a collision issues, allowing uncle to take flight

  • Fixed an issue with the game manager unloading, soft locking the player in the error scene

  • Added custom music wizard (Feature is not fully done, there are still a lot of issues still needed to be fixed). If the ingame button to open the files does not work, go to the file path C:\\Users\\ \\AppData\\LocalLow\\RasberryPi (Found by using Windows+R in the run app)

  • Fixed some logic issues

  • Fixed a crash while finishing Mount Dagobert (Oops)

  • Completely changed the logic behind saving and loading, making wins save more constantly

  • Reworked the collection screen

  • Added daily challenges (these reward you with meta currency for rogue mode)

  • Fixed a lot of other issues that are too small to list

DLC PATCH NOTES

  • Added new game mode, Rogue mode

  • Added 35 new items (all of them can be found in the collection screen)

  • Added 20+ Cosmetics

  • Added 20+ map chunks

  • Added the vending machine

  • Added meta progression for rogue mode

  • Added 2 rogue mode exclusive modifiers

  • Added 5 star levels, each making the game MUCH harder

  • Added 12 unlockable jobs (Upgrade your starting area and find the static TV to get hints on how to unlock them)

  • Added ragdoll cams

  • Added a lot of QQL exclusive to Rogue mode

  • Added lore???!??!?!?!

  • There is so much more, but I can't spoil everything, so go ahead and try it out!

Source

Steam News / 20 August 2025

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