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Full notes
Full The Mound: Omen of Cthulhu update
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What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Maps
The Mound: Omen of Cthulhu changes
A new build is live for the Steam Next Fest Demo. Here's what changed.
Improvements & New Features
Weapon looting from corpses - you can now pick up weapons directly from enemy bodies. One less reason to go in empty-handed.
Two new sanity effects added to the rotation. We're not telling you what they are. You'll know.
Guidebook codex pages can now be discovered across the mainland - piece together more of what The Mound doesn't want you to know.
Firearm ammo drops now carry more bullets per pickup, and undead enemies have a slightly higher chance of dropping them.
Additional weapons and ammo placed in select areas.
Appraiser sentiment improved - gear brought back from missions is evaluated more favourably.
Subtitle font size option added to the settings menu.
Several interface visual improvements.
Improved Huemul behaviour.
Bug Fixes
Players can no longer go into token debt.
Fixed a stretching polygons bug in the onboarding area.
Players now crouch in first person when picking up bodies.
Fixed time warnings from the forest state not appearing.
The Map item no longer behaves like the Medallion item.
Multiple minor issues addressed.
Keep the reports coming - the demo is shaping the launch build, and every piece of feedback helps.
The Mound: Omen of Cthulhu launches July 15 on PS5, Xbox Series X|S, and PC.
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Source
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