Full notes
Full The Mnemograph update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Events
Hi everyone!
Just a quick message to let you know what’s coming next for the game.
First, I’ll be taking a few days off for the end-of-year holidays. As a solo developer, it’s important for me to take a short break, recharge, and come back ready to keep improving the game. Thank you for your patience!
In the meantime, I’ve already started working on Version 0.3, which I expect to release sometime in February. This will be a Community Update, heavily inspired by all the feedback you’ve shared so far.
Here are some of the main goals for the update:
A large number of balance adjustments based on player feedback
A smoother overall experience, especially in early progression
A better difficulty curve, with fewer frustrating spikes
Clearer concepts and improved onboarding/learning
My goal is to make the game more enjoyable, easier to understand, and more rewarding—without removing the challenge.
Thank you again for all your support, messages, and testing. This project exists and improves thanks to you, and I’m grateful for everyone taking part in its development.
I wish you all a great holiday season, and see you in 2026! Andy
Source
Changelog.gg summarizes and formats this update. How we read updates.
