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Full notes
Full The Midnight Walkers update
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What changed
- Gameplay
- Fixes
- Balance
- Performance
- UI and audio
The Midnight Walkers changes
Temporary Maintenance Notice
A temporary maintenance is being conducted to provide a stable game environment.
We apologize for any inconvenience caused by the sudden maintenance.
Maintenance Schedule:
2026-05-05 04:00 ~ 05:00 (UTC)
2026-05-04 21:00 ~ 22:00 (PDT)
2026-05-05 06:00 ~ 07:00 (CEST)
Maintenance Details:
Vendor Sticker Set Effect Changes
The set effects of L Coin Bronze, Silver, and Gold stickers have been performing more powerfully than intended, so their set effects will be adjusted downward.
4th Ranking Match Honor Trophy Placement
Trophies commemorating players who took 1st place in each class on the previous Ranking Match overall ranking have been placed at the Liberty Grand Center. Each trophy will be engraved with the character name of the corresponding 1st place player for that class, and can be viewed in the Central Hall of the 1st floor shopping mall.
Bug Fixes
Fixed an issue where temporary lag occasionally occurred throughout the entire match when another player escaped via the Escape pod.
Mitigated an issue where the frame rate would occasionally drop sharply during a match, causing the game to freeze.
Fixed an issue where the Item Heal Bonus effect was not being applied correctly.
Fixed an issue where, occasionally upon entering the game, inputs were not applied correctly or key bindings behaved abnormally.
Fixed an issue where the aiming reticle did not realign when rotating the mouse after aiming down sights with a Firearm.
Fixed an issue where Drinks could be used consecutively immediately after LOCKDOWN's Poison Gas Trap was deployed.
Fixed an issue where LOCKDOWN's Poison Gas Trap Skill behaved abnormally in certain situations.
Fixed an issue where the animation displayed abnormally when a charged attack hit a wall or structure above a certain Attack Speed.
Fixed an issue where some items on shelves on the 9th floor Food Court could not be picked up.
Fixed an issue where Runner Zombie behavior worked abnormally.
Fixed an issue in Training Mode where some Zombies would not attack the player first.
Fixed an issue where Throwing Knives were used at an abnormally fast timing.
Fixed an issue where, after using BARTENDER's Drink Crafting Skill, the crafted Drink was used at an abnormally fast timing.
Fixed an issue where some other actions were performed at unintended timings.
Known Issues
There is an issue where the game is occasionally force-closed during shader compilation.
There is an issue where the game freezes when a Zombie's grab attack occurs in certain situations.
There is an issue where some UI is displayed abnormally when DLSS Frame Generation is enabled in the graphics options.
There is an issue where, when wearing the new armor "Silent Zip-Up Jacket", some weapons and the Escape pod tracker are obscured by the armor in third-person view.
[New] There is an issue where Workbench favorite settings are not saved correctly.
[New] There is an issue where configured key bindings are reset when the game is force-closed.
[New] There is an issue where the Escape pod lights are displayed abnormally through walls in some areas.
[New] There is an issue where glass shards on the floor of the Interval Zone waiting room sparkle even when stationary.
[New] There is an issue where some actions occasionally do not flow naturally and are delayed.
[New] There is an issue where the red dot notification occasionally does not appear.
[New] There is an intermittent issue where Recovery does not apply correctly when checking the Inventory during the Bandage use animation.
Important Notes:
Matchmaking will be unavailable starting 30 minutes before the maintenance begins.
If maintenance starts during gameplay, there is a risk of item loss.
Please be sure to exit the game safely before maintenance begins.
We will do our best to provide a better gaming experience.
Thank you.
Source
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