In this update8
Full notes
Full The Memory Thieves update
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What changed
- Gameplay
- Fixes
- UI and audio
- Maps
The Memory Thieves changes
Medusa
Medusa can no longer be petrified when she grabs a player.
Medusa now properly disappears after petrifying a client player.
Fixed a bug where Medusa did not properly play her blinding animation if a player tried to blind her repeatedly.
The Forsaken
An old woman roams the world of memories in search of a selfless person… Will you be able to help her in time?
The Forgotten Widow
Fixed a bug that prevented her key from being visible after her cinematic was played.
The Strangler
Fixed a bug that could lock the player at the end of lockpicking when the entity interacted with them.
Tesla
The charging time of the Tesla coils has been increased from 5s to 15s.
The Tesla coil now removes half of your current equipment’s energy when it triggers, instead of emptying it completely.
Quality of Life
Added a system that allows quick selection of equipment in-game.
Localization
Corrected some spelling mistakes in French.
General
Players who fall out of the map are now automatically teleported to the cemetery.
Fixed a bug where entities, in certain cases, were not considered as seen by clients.
Source
Changelog.gg summarizes and formats this update. How we read updates.
