In this update10
Full notes
Full The Memory Thieves update
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What changed
- Gameplay
- Balance
The Memory Thieves changes
Gameplay
The amount of experience gained per match has been increased to allow beginners to access new equipment more quickly.
Several gameplay elements now have a visual "shiny" effect to help players spot them more easily.
Phone
Slight increase in brightness for better visibility.
Mystery Boxes
Mysterious boxes have appeared in the world of memories... Will you dare to open them?
Lockpicking
The lockpicking system is no longer affected by the refresh rate, making it smoother and more accessible.
Added a new, more durable lockpick that can be carried in greater quantities.
Strangler
The Strangler now becomes invisible when not in contact with the ground.
Increased the volume of the Strangler's breathing to help players locate it more easily.
Poisoned Baron
The Poisoned Baron is now correctly affected by sprays.
Theodore
A strange teddy bear has appeared in the world of memories… Perhaps it’s best not to wake it.
Lost Child
The Lost Child now correctly triggers the spray trap in the "safe zone" when attached to a player.
Medusa
- Gameplay updateMedusa now behaves differently. A reread of the Codex is recommended to understand its new mechanics.
General
TSR support has been discontinued.
Source
Changelog.gg summarizes and formats this update. How we read updates.
