Full notes
Full The Mechanical World of Dr. Gearbox update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Gameplay
- Fixes
- Events
The Mechanical World of Dr. Gearbox changes
CORE FEATURES
Core functionality for Administrative Dashboard that tracks in-game academic progress
Ability for administrator to create school subjects and standards
Critter cooldowns have been implemented
First pass at friend list functionality (not visible in UI yet)
FEATURES
Unlocked Kerhonkson 2 for testing purposes
Created Kerhonkson 2 patrols and battle scene
Asset setup for Jasper 1, Mohave 1, and Kalapana 1
Implemented 18 new armor sets
First pass at capes and other cloth items
Audio has been added to inventory pick up and drop off actions
Gave our team a way to make particles conditional upon character knock out
Adding clipping masks to many sets of pants to remove clipping issues
BUG FIXES
User can now back out of Battle Trivia Selection screens
Fixed texture issues on polo starter shirt
Fixed the red border in Kerhonkson 1
Fixed Chuck's taunt icon persisting into subsequent battles
Post battle rewards now appear when the loot crate lid opens, not before
Fixed character creation sliders
Optimized level select user interface flow
Fixed a bug where the wheelchair player would get stuck in a loop after battle
Fixed a bug where the world user interface did not show the correct amount of essence and bits after a battle
User can now exit a battle when defeated
Fixed a bug where Chuck's name would appear instead of the correct friendly party member
Fixed Kerhonkson 2 base walls and gears
Fixed Kerhonkson 1 base gears
Fixed a bug where the player could not lose hit points in battle
Fixed Homebase user interface to show correct battle rank
Source
Changelog.gg summarizes and formats this update. How we read updates.
