Full notes
Full The Math Problem Killer update
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What changed
- UI and audio
Add intense gun combat; the player now has a silenced pistol. The pistol has a magazine of 9 rounds, and unlimited magazines. - Added aim-down-sights (ADS) mechanic for the pistol. - Added a lean right and lean left mechanic. The player can lean around walls in order to shoot. Enemies cannot see the player when they are leaning. This is to encourage a more tactical playstyle. - Each level has been redesigned for more enjoyable gun combat spaces. - Added a flashlight for the pistol. - added audio briefs from a Senior Agent in between rooms that will give that player valuable intelligence about the upcoming room layout and enemy composition. - Updated each level's introduction cinematic and ending cinematic, including changing dialogue/audio. - There are multiple enemies in each room of the dungeon that will try to shoot the player on sight. - Each enemy shot does 100% damage on the player, so if the player is shot once the player dies - Added a respawn and checkpoint mechanic so the player will respawn at a checkpoint at the beginning of each room. - Removed the mandatory Math Problems. The recordings from the serial killer containing the math problems are still present in the game, but are now entirely optional. - The locked doors no longer require the player to solve a math problem in order to open, instead, the player needs to find a key that is located somewhere in the room. - updated the Main Menu - Added placeholder options for future patch updates; currently only Chapter 1 of 5 is available. Chapters 2-5 will be added in upcoming patches. - Added options menu with graphical adjustments to decrease or increase various graphics options.
Source
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