In this update3
Full notes
Full The Manse on Soracca update
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Repeated intro
Hello all! And welcome to our first major update since releasing on Steam!
What changed
- Gameplay
- UI and audio
- Fixes
The Manse on Soracca changes
With this update, I aimed to make several modifications based on feedback I've received from the community in regards to the game's progression, difficulty, game feel, and replay value. Below you will find a full list of changes.
New features
- Key RingAll keys have now been consolidated into one item, the Key Ring. When you pick up a new key, it will be added to your ring. Using this item in front of a door will cause the door to open if you have the appropriate key. No more fumbling through slots 4 & 5! Additionally, two more keys have been added to the game; find them to fill out your Key Ring and earn an achievement!
- Quaking TotemA secret upgrade for the Tremor Totem has been added! This upgrade will increase the spread and overall breaking power of the Totem.
- Noltholi's HaloThis new item will provide a moderate amount of illumination in dark areas, along with highlighting pickups in the current room. It may have some other uses as well..
Inspect zones will now display an arrow if there is more text to read, and a set of ellipses if you have exhausted that zone's information. Additionally, inspect zones now reset when you walk away from them.
Players can now skip the game over screen by pressing inspect or use.
Three new achievements have been added, two of which are secret. Get hunting!
Changes
Adjusted some colliders to allow players easier access to tight passages
Title screen now displays all options rather than giving vague instructions
Start up screen will now give more direction instructions in the case of odd errors
Doors are now animated
Gave new sound effects to certain objects
Modified some doors to accept different kinds of keys
Modified elements of the GUI
Changed the design of Lake Hali to fix the moire pattern effect
Bug Fixes
Fixed a bug that locked players out of certain dialogue screens
Fixed a bug that allowed players to walk through certain statues
Fixed a bug that caused the safe to display its digits off-screen
Fixed a bug that caused certain dialogue sequences to end too abruptly
Fixed a bug that disallowed players from leaving certain areas
Source
Changelog.gg summarizes and formats this update. How we read updates.
