What changed
0 fixes0 additions1 change0 removals
changedv 1.0.0.1 Hotfix ===== - Fixed a few rare crash bugs during combat. - Loot bags will no longer give zero loot: instead, they have a small chance to give loot worth 2 Trinkets instead of 1. - Combat slowed down slightly: enemies will now pause for an extra second before ending their turn. - Adjusted enemy combat damage to be easier at lower levels - Fixed a bug where the Trader's traits were not showing properly when observed carefully.
The Magister changes
changedv 1.0.0.1 Hotfix ===== - Fixed a few rare crash bugs during combat. - Loot bags will no longer give zero loot: instead, they have a small chance to give loot worth 2 Trinkets instead of 1. - Combat slowed down slightly: enemies will now pause for an extra second before ending their turn. - Adjusted enemy combat damage to be easier at lower levels - Fixed a bug where the Trader's traits were not showing properly when observed carefully.
v 1.0.0.1 Hotfix ===== - Fixed a few rare crash bugs during combat. - Loot bags will no longer give zero loot: instead, they have a small chance to give loot worth 2 Trinkets instead of 1. - Combat slowed down slightly: enemies will now pause for an extra second before ending their turn. - Adjusted enemy combat damage to be easier at lower levels - Fixed a bug where the Trader's traits were not showing properly when observed carefully.