Hey everyone! It’s a brand new year, so it’s time for a dev update about The Looter. We’ve spent last month mainly polishing and testing things we had ready before, so this update will be a tad shorter.
Full notes
Full The Looter update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
0 fixes6 additions0 changes0 removals
Gameplay
addedIt’s a brand new year, so it’s time for a dev update about The Looter .
addedWe’ve spent last month mainly polishing and testing things we had ready before, so this update will be a tad shorter. Still, we want to show you some new cool things we’ve been working on.
addedFirst up, new location - The Church . A sanctuary hidden within the deadly lands. It’s a massive building that we hope will be to your liking.
addedWith the new location come new NPCs . Two of them will play a major role in your adventures. Can you guess which ones?
addedWe’ve also tinkered with a new finisher animation . Turns out that an axe is a perfect replacement for a katana. A true samurai-esque addition.
addedAnother thing we’d like to show you is a very short cutscene that we’re planning to add during a boss fight. It's not much but we think it adds some nice touch and improves worldbuilding.
The Looter changes
addedIt’s a brand new year, so it’s time for a dev update about The Looter .
addedWe’ve spent last month mainly polishing and testing things we had ready before, so this update will be a tad shorter. Still, we want to show you some new cool things we’ve been working on.
addedFirst up, new location - The Church . A sanctuary hidden within the deadly lands. It’s a massive building that we hope will be to your liking.
addedWith the new location come new NPCs . Two of them will play a major role in your adventures. Can you guess which ones?
addedWe’ve also tinkered with a new finisher animation . Turns out that an axe is a perfect replacement for a katana. A true samurai-esque addition.
It’s a brand new year, so it’s time for a dev update about The Looter.
We’ve spent last month mainly polishing and testing things we had ready before, so this update will be a tad shorter. Still, we want to show you some new cool things we’ve been working on.
First up, new location - The Church. A sanctuary hidden within the deadly lands. It’s a massive building that we hope will be to your liking.
With the new location come new NPCs. Two of them will play a major role in your adventures. Can you guess which ones?
We’ve also tinkered with a new finisher animation. Turns out that an axe is a perfect replacement for a katana. A true samurai-esque addition.
Another thing we’d like to show you is a very short cutscene that we’re planning to add during a boss fight. It's not much but we think it adds some nice touch and improves worldbuilding.
Let us know what you think on the Steam forum and feel invited to join us on Discord.