Full notes
Full The Long Journey to Farewell update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
The Long Journey to Farewell changes
3.25 includes a bunch of polish updates to the Telemus Mansion (first dungeon), fixing issues I've seen in usability playtesting from this week. Updates include:
Slightly less waiting for cooks in the kitchen
Mini-tutorials for rafter walking, weapon switching and Smelling Salts
Better signposting for required vs optional parts of the dungeon
Helpful teddy bears to remind you when Lure might be useful ;)
Replaced blocker crates with other, less distracting things (secret passages, moving armors)
Tweaked a few geos to make them less claustrophobic
I hope this smooths out some parts of the first dungeon where folks were getting frustrated or confused!
As always, please send me feedback at longjourneytofarewell@gmail.com, twitter @zombiebonsai or on the discord https://discord.gg/FM5ECj9FHG
Have a great time playing!
Source
Changelog.gg summarizes and formats this update. How we read updates.
