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Latest The Long Journey to Farewell updates
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- The Long Journey to Farewell
50% more heroism + STORY MODE
This is a pretty huge update with two main features. First, the start of the game has been hammered on a lot to make it more exciting and a bit creepier. Hopefully, this will highlight the conceits and conflicts of the…
Announcement2 changesGameplayBalance - The Long Journey to Farewell
Less Stinky Stink
The Stinky Lure was fairly difficult to use versus a set of friendly local (and nasally enhanced) yetis in one of the Falsen dungeons. As a result, they would flee in surprisingly unpredictable directions, which made so…
Store1 change - The Long Journey to Farewell
Key Rebinding!!!
You can now rebind the in game commands to whatever keys you like! To rebind, go into Settings from either the title screen or the in-game menu and hit Key Bindings. I've included a recommended default arrows and defaul…
Announcement - The Long Journey to Farewell
It's Important to Have Goals
The major addition in this update is... GOALS! Yay? Yay! Now, if you go into the menus, there's a little reminder at the top telling you what the next thing to do is in the main quest. Hopefully, this'll help folks prog…
Announcement - The Long Journey to Farewell
Options that go down easy
The big letter changes are tweaks to the Telemus Mansion and Caves to fix usability issues, make them a tad faster and make some parts optional. I hope this will make it easier for folks to progress through quickly (if…
Store3 changesFixMaps - The Long Journey to Farewell
More an oops than a bwa ha ha
In what is certain to be a spoiler for no one: Demyra makes a poorly considered choice after the party catches up to the mages in Falsen. Her rationale for the choice parsed as extremely self-centered before. This updat…
Event2 changesFix - The Long Journey to Farewell
When the fish are just too much
I've had a couple folks get stuck on the fish crate pushing mini game in Falsen, and if you do, there is (well, WAS) absolutely no way to progress. The only two options were you maneuver stinky crates of sea carcasses o…
Announcement2 changesBalanceMaps - The Long Journey to Farewell
Warming the icy winds
This update includes several gameplay tweaks to the Falsen invasion, which make the non-violent option for the dungeon less finnicky. It also includes some very late game fixes for a few cut scenes involving Tria and a…
Announcement1 changeGameplay - The Long Journey to Farewell
Here we go squashing bugs today, bugs today...
This update fixes a whole raft of bugs across the entire game that have been reported by players or in telemetry. Near the start, I've streamlined the initial town conversations in Telemus to (hopefully) make them a lit…
Announcement1 changeFix - The Long Journey to Farewell
More Humane Mind Control
The major update in this fix is changing some elements of one of the harsher game scenes, based on feedback that several unintended audio and visual cues made it easy to read as significantly darker than intended. I've…
Announcement2 changesUI/audioMaps - The Long Journey to Farewell
Bug fixes + Help button
I fixed a few minor issues throughout the game, but the big ticket item in this update is a Help, Stuck button in the menu. The game already sends me error reports and telemetry, but if you hit a situation where you thi…
Store1 changeFix - The Long Journey to Farewell
Fixing error on Falsen Mts Ski Slope
There was a scripting error on the ski scene coming down the Falsen Mts that was introduced after the test pass had gotten past that part :( The bug would have manifested as an error dialog that pops up just as you star…
Announcement1 changeGameplay - The Long Journey to Farewell
Fixing Map Connection Bug in Telemus Caves
I was looking at telemetry and discovered that the passage that leads North out of the boss room for Telemus caves was incorrectly connected to an older version of the neighboring room. You'd only hit this if you left t…
Announcement1 changeFixMaps - The Long Journey to Farewell
Smoother Sneaking
3.25 includes a bunch of polish updates to the Telemus Mansion (first dungeon), fixing issues I've seen in usability playtesting from this week. Updates include: Slightly less waiting for cooks in the kitchen Mini-tutor…
Announcement1 changeGameplay - The Long Journey to Farewell
Tweakin' hard (parts)
I was looking at telemetry about where people stopped to see if I could find awkward parts. I've tweaked a bunch of things in the start of the game: Added helper text for stairs (they looked weird) in kitchen and remove…
Announcement3 changesGameplay - The Long Journey to Farewell
Improved controller support
This is definitely not a complete fix, but this update will enable PS controllers and likely others to work in the game. If yours still doesn't, try searching for Set up USB Game Controllers in the Windows start menu, c…
Announcement

