Full notes
Full The Lone Sword update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
The Lone Sword changes
Today's patch introduces some minor tweaks and fixes.
Fixed camera movement during the first frames after loading a level: it will never show out-of-bounds areas now.
Shortened the Riposte button inactivity time after using it (preventing accidental switch). During this time the input prompt is hidden now.
Added some audio/music behaviors around the dialogue in Lab-M.
In places where dialogue options can be repeated, the already used options are now greyed out.
If you encounter any problems with this version, please report them in the comments or in Community Hub.
Have fun, Kamil
Source
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