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Steam News26 May 20251y ago

The Local BETA - A Bit More Quality of Life (wow)

Important Leaderboard Change This update fixes some oversights with how leaderboards were being created. As part of this, leaderboards for all existing custom maps will be replaced. Sorry.

Full notes

Full The Local update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions10 changes2 removals
  • Workshop
  • Maps
  • Gameplay
  • UI and audio
  • Store
addedImportant Leaderboard ChangeThis update fixes some oversights with how leaderboards were being created. As part of this, leaderboards for all existing custom maps will be replaced. Sorry. But if you do want your map's leaderboard restored, then just @ me with the link to your map on the workshop and I should be able to manually restore it. Just know that any times on your map's new leaderboard will wiped if I restore the old one. To be clear: this ONLY affects custom level leaderboards!
fixedImportant Leaderboard ChangeFixed an oversight where leaderboards were being created for unpublished maps
changedImportant Leaderboard ChangeThe leaderboard cache is now cleared when changing to a different map
removedQuality of LifeThe Ranks screen is no longer shown for maps that haven't set all Medal and Trophy times
changedQuality of LifeA map's author will now have a special rank (the editor icon) on leaderboards to indicate that they made the map
changedQuality of LifeRich Presence will now say that you're editing a level. It will no longer expose your level's name when playing it from the editor

The Local changes

  • Cachemap
addedThis update fixes some oversights with how leaderboards were being created. As part of this, leaderboards for all existing custom maps will be replaced. Sorry. But if you do want your map's leaderboard restored, then just @ me with the link to your map on the workshop and I should be able to manually restore it. Just know that any times on your map's new leaderboard will wiped if I restore the old one. To be clear: this ONLY affects custom level leaderboards!
fixedFixed an oversight where leaderboards were being created for unpublished maps
changedThe leaderboard cache is now cleared when changing to a different map
removedThe Ranks screen is no longer shown for maps that haven't set all Medal and Trophy times
changedA map's author will now have a special rank (the editor icon) on leaderboards to indicate that they made the map

Important Leaderboard Change

This update fixes some oversights with how leaderboards were being created. As part of this, leaderboards for all existing custom maps will be replaced. Sorry. But if you do want your map's leaderboard restored, then just @ me with the link to your map on the workshop and I should be able to manually restore it. Just know that any times on your map's new leaderboard will wiped if I restore the old one. To be clear: this ONLY affects custom level leaderboards!

  • Fixed an oversight where leaderboards were being created for unpublished maps

  • Leaderboard and route save files are now named more concisely

  • The leaderboard cache is now cleared when changing to a different map

Quality of Life

  • You are now allowed to multiselect objects with different transform types. This means you can select a cube and a launch pad together. In these cases, you will only be allowed to modify the position, as this is the one property every object has. Rail Handles (the red spheres that bend the rail, not the rail itself) are exempt from this, and cannot be selected with other object types

  • The Ranks screen is no longer shown for maps that haven't set all Medal and Trophy times

  • A map's author will now have a special rank (the editor icon) on leaderboards to indicate that they made the map

  • Rich Presence will now say that you're editing a level. It will no longer expose your level's name when playing it from the editor

Timed Spawn Requirement

In Timed courses, the spawn point is required to be on the ground. This check has been made more robust, and the FLOOR function of the spawn point's transform inspector is now much more effective.

  • The check now looks at the player's full radius, rather than just a single point at their feet

  • The FLOOR function now stops when any point of the player would touch the ground. This should help prevent clipping on sloped surfaces

Timed Spawn Inspector

Previously, the direction you started facing in a Timed course would be determined by where the first point was. While this is still the default behaviour, you can now override this by selecting the spawn, and then toggling "Override Direction" in the inspector.

  • Manual has been updated to include this

Republishing

Previously, trying to update a deleted level would throw an error, and would not allow you to continue. Now if this happens, you will asked if the level has been deleted, and if it has, it will restart the publish process. If you see this popup and you haven't deleted it, make sure this is true, and reach out for support, or try again later.

Assets

  • Removed the audio from the Crane asset, and improved its LOD

  • Added the Crane's "Creaking Metal" audio to the Audio Library

https://store.steampowered.com/app/2560140/The_Local__Supporter_Package/

Source

Steam News / 26 May 2025

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