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Steam News23 April 20224y ago

Two Enhancements, Bug Fixes, and much Smaller Updates (data wise) going forward

Two Enhancements and Various Bug Fixes This weeks update brings a couple of improvements and some bug fixes. The red dot scopes now behave as they should and adjust based on the angle at which they are viewed.

Full notes

Full The Living Remain update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition5 changes0 removals
  • Gameplay
  • Balance
  • Performance
  • Maps
  • Fixes
changedThis weeks update brings a couple of improvements and some bug fixes. The red dot scopes now behave as they should and adjust based on the angle at which they are viewed.
addedWe also added an adjustment as requested by the community for Snap Turning. First, we have made it more responsive. Secondly, it's now possible to control the blink duration or shut it off completely.
changedAlso, going forward, the updates will be much smaller data wise. We made adjustments to how the game is built to accommodate people with slower/data capped internet.
changedOption to adjust snap turn blink duration
changedGlass rendering under certain conditions
changedMinor Map issues in both the suburbs and smoke stack area

The Living Remain changes

changedThis weeks update brings a couple of improvements and some bug fixes. The red dot scopes now behave as they should and adjust based on the angle at which they are viewed.
addedWe also added an adjustment as requested by the community for Snap Turning. First, we have made it more responsive. Secondly, it's now possible to control the blink duration or shut it off completely.
changedAlso, going forward, the updates will be much smaller data wise. We made adjustments to how the game is built to accommodate people with slower/data capped internet.
changedOption to adjust snap turn blink duration
changedGlass rendering under certain conditions

Two Enhancements and Various Bug Fixes

This weeks update brings a couple of improvements and some bug fixes. The red dot scopes now behave as they should and adjust based on the angle at which they are viewed.

We also added an adjustment as requested by the community for Snap Turning. First, we have made it more responsive. Secondly, it's now possible to control the blink duration or shut it off completely.

Also, going forward, the updates will be much smaller data wise. We made adjustments to how the game is built to accommodate people with slower/data capped internet.

Enhancements

  • Red dot scopes now behave correctly

  • Option to adjust snap turn blink duration

Bug fixes

  • Some zombies not dying when shot in head

  • Glass rendering under certain conditions

  • Minor Map issues in both the suburbs and smoke stack area

  • Fixed tree animation in suburbs

Source

Steam News / 23 April 2022

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