Full notes
Full The Litter: Trigo update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Additions
Added a gradient frame that marks the 1920×1080 play area, visible when using a wider screen.
Updated the credits (special thanks to the cat café Ô Lounge Cat's, which sells the game's goodies, and thanks to the streamer ChaNo who, among others, plays the game's trailer in the background of his streams).
Added sound effects for:
the buttons in the"Training"section,
the trash bin used to reset progression,
the dialogue display in the"Training"section,
the YES/NO buttons used when deleting progression.
Improvements
The explanations during the diagnostic phase are now more dynamic, featuring an animated student and animated text.
Fixes
Fixed a bug where the "Return to Menu"button would not work during an exercise if you had previously returned to the menu and then reopened it.
The automatic resolution adjustment had been broken since the addition of camera zoom and unzoom in the game. (Everything worked fine in 1920×1080, but other resolutions could cause strange visual issues.) This has now been fixed!
The sprite displayed when skipping the intro was not dynamically positioned based on screen size. It is now always visible at the bottom-right corner of the video.
Dialogue display during the introduction is no longer shown at the bottom of the screen but at the bottom of the video, leaving the black bars empty when they appear.
Dynamic vertical positioning of the"Return to Menu"button, which previously appeared under the black bars on resolutions narrower than 1920×1080.
When using a resolution narrower than 1920×1080, black bars are now always displayed, even during zoom effects.
Added an animation to the trash bin when resetting progression.
Fixed a bug where the "Return to Menu" button could glitch in the credits when switching between some pages.
Source
Changelog.gg summarizes and formats this update. How we read updates.
