Full notes
Full The Link update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Performance
- Balance
- UI and audio
The geek settings mode is now officially available. Currently, there is only one option: an algorithm that adjusts the impact of significant upper body movements on walking. Players who experience sudden stops in camera control or accidental walking triggers due to large upper body movements can try adjusting this algorithm.
Fixed an issue where a key conflict could potentially cause problems with unwanted key release.
The default orders of the saved link's outputs has been optimized to better align with intuition, making it more convenient for users to change keybinds.
After considering some feedback, add walking recognition has been restored as a default- adding a constrain pose and a walking unit, consistent with the tutorial.
Fixed a bug that could cause The Link to crash directly when launched without any camera connected.
Fixed a bug that could result in multiple selection windows opening simultaneously when repeatedly clicking to add gesture recognition.
Added mouse relative movement duration control to the keyboard&mouse section (0.01~1s).
Increased the default similarity for the system off voice command.
9, Made the system off pose easier to trigger.
Updated some UI descriptions and colors.
NOTE: If the recent update causes you any problem, you can right-click the link in the Steam library, select Properties, go to the Betas tab, and choose a legacy version to revert to the previous version.
Source
Changelog.gg summarizes and formats this update. How we read updates.
