Full notes
Full The Last Werewolf update
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Repeated intro
Hello!
What changed
- Balance
- Gameplay
It's 30th March 2026, and that means it's World Bipolar Day. Today is about raising awareness about the condition to help reduce stigma.
The date was chosen to coincide with Vincent van Gogh’s birthday, a historical figure believed to have lived with the disorder. From historical figures to modern icons like Stephen Fry, many people live full, successful lives with this diagnosis. Because symptoms vary so much between individuals, you often can't "tell" someone has it just by looking at them.
This is why education is so vital. If you’d like to learn more or find support, these are fantastic resources:
To mark the occasion and encourage more people to jump into the story, The Last Werewolf is 60% off for the next couple of days.
QOL Update: The Last Werewolf.
Just a quick update on the progress of the next update for The Last Werewolf. There is a delay due to some work/life balance issues, which I'm hoping will settle soon.
This update will address reported bugs and some additional content.
In Development: Silver Lake National Park
I know what you’re thinking: "How is there a new game coming if the update is delayed?" The good news is that the core systems for Silver Lake National Park are already established. Most of the remaining work is simply importing assets into the engine.
For now, I’m happy to share these early concept sketches from Skye for our character dialogue profiles:
Source
Changelog.gg summarizes and formats this update. How we read updates.
