Full notes
Full The Last Sunshine: Rekindled update
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What changed
- Balance
- Gameplay
- Maps
The Last Sunshine: Rekindled changes
Patch notes: 1.0.2
QUALITY OF LIFE
The "taking-damage" effect is now more apparent when taking damage from AOE sources.
You can now skip the credits.
Cosmic Bridges should now spawn more often.
Minimap now shows miniboss rooms.
BALANCE
Elite enemies should now drop correct amounts of loot.
Bulwark smoky bullets now drain HP instead of doing instant damage and disappearing.
OTHER
Bullets from Titans Limpets Attack Skill had their color tweaked. It's now easier to differentiate them from Titan.
Power & Mana nodes in the Passive Tree are now correctly named Mana.
Minimum Boss portal spawn-chance increased from 1 to 2.
Dash and Barrier Utility Skills should no longer drop from Chests.
BUG FIXES
Dark Boss 2 portal should now take you to Boss 2 and no longer transport you to Zone 3.
You should no longer be able to Continue right after beating Boss 3 (for real this time).
Normal chests no longer have healthbars.
KNOWN ISSUES
Some Utility and Old War skills can continue to drop even after acquiring them.
Mini-map might not always show arrows to unexplored rooms.
There is a chance for an enemy to spawn in the Void.
It's possible in certain situations to Blink into the Void.
There is a chance for the hazard in Dark mode to block passages.
Source
Changelog.gg summarizes and formats this update. How we read updates.
