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Steam News3 September 202510mo ago

Patch#3 Introduces the New Formation System

Formation System Steam post image A brand new game mechanic—— **Battle Formation**. Formations are based on a 3x3 grid, with key positions called **Formation Eyes**.

In this update9

Full notes

Full The Last Purge update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions11 changes2 removals
  • Gameplay
  • Balance
addedSteam post imageA brand new game mechanic—— **Battle Formation** .
removedSteam post imageNon-Eye positions are disabled; thus, the number of characters in battle is limited when the formation is activated.
addedSteam post imageFormations are selected at game start and persist throughout; changing requires a new game.
addedSteam post imageCurrently, two formations are available; more novel formations will be added in future updates.
changedGlobal Resource: Star CrystalsAcquisition : Obtainable by defeating monsters; amounts and chances vary.
addedGlobal Resource: Star CrystalsStorage : Crystals are global; amounts can carry over to new games.
Ridge Falcon: Attack5045Ridge Falcon: Attack decreased, nerfcooldown15s5scooldown decreased, buffEmber Fire: Trigger chance50%30%Ember Fire: Trigger chance decreased, nerfBloodletter: Trigger chance50%30%Bloodletter: Trigger chance decreased, nerf

The Last Purge changes

addedA brand new game mechanic—— **Battle Formation** .
removedNon-Eye positions are disabled; thus, the number of characters in battle is limited when the formation is activated.
addedFormations are selected at game start and persist throughout; changing requires a new game.
addedCurrently, two formations are available; more novel formations will be added in future updates.
changedAcquisition : Obtainable by defeating monsters; amounts and chances vary.

Formation System

Steam post image

  • A brand new game mechanic—— **Battle Formation**.

  • Formations are based on a 3x3 grid, with key positions called **Formation Eyes**.

  • Formation Eyes grant elemental energy, providing extra abilities to characters standing on them.

  • Non-Eye positions are disabled; thus, the number of characters in battle is limited when the formation is activated.

  • Formations are selected at game start and persist throughout; changing requires a new game.

  • Different formations require specific elemental Star Crystals for activation, so sufficient crystals must be prepared.

  • Currently, two formations are available; more novel formations will be added in future updates.

Global Resource: Star Crystals

  • Overview: Star Crystals are a global resource, shared across multiple games.

  • Types and Attributes: Five colors, each representing an elemental attribute: Orange-Fire, Blue-Frost, White-Lightning, Purple-Shadow, Yellow-Light.

  • Acquisition: Obtainable by defeating monsters; amounts and chances vary.

  • Uses: Activate formations or exchange for Gold at merchants.

  • StorageCrystals are global; amounts can carry over to new games.
  • Notes: Use wisely; they are vital resources.

Death Penalty

  • Characters do not auto-revive and must be manually revived by players.

  • Revival consumes Gold, increasing with each use.

  • If Gold is insufficient, Star Crystals can be exchanged for revival.

  • Star Crystals are essential for formations; use them carefully.

Caravan Merchant

  • The first NPC debuts—— Caravan Merchant.

  • Drag cards to exchange for Gold, including Item and Character Cards.

  • Yes, including Character Cards, as other teams may need them.

  • The merchant also accepts Star Crystals; prices are fair given his monopoly.

New Item: Elemental Orbs

Four elemental orbs convert normal damage into elemental damage.

New Item: Sanctuary Staff

Adds a magic shield and increases target's armor and resistance.

New Item: Radiant Gloves

Purifies negative effects while granting a magic shield.

Stat Adjustments

  • Ridge FalconAttack reduced from 50 to 45
  • Crusher ShieldNo longer stuns; cooldown reduced from 15s to 5s
  • Ember FireTrigger chance reduced from 50% to 30%
  • BloodletterTrigger chance reduced from 50% to 30%
  • Refractive MirrorTrigger chance reduced from 30% to 20%
  • End-level boss HP slightly increased

  • Magic shield absorption slightly reduced

  • Magic shields can stack when triggered; do not auto-stack

  • Bleed damage frequency reduced

  • Lightning Mage's Lightning Arc skill has 10% bounce chance

Source

Steam News / 3 September 2025

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